pub struct SpecializedMeshPipelines<S: SpecializedMeshPipeline> { /* private fields */ }
Implementations§
source§impl<S: SpecializedMeshPipeline> SpecializedMeshPipelines<S>
impl<S: SpecializedMeshPipeline> SpecializedMeshPipelines<S>
pub fn specialize( &mut self, cache: &PipelineCache, specialize_pipeline: &S, key: S::Key, layout: &MeshVertexBufferLayout ) -> Result<CachedRenderPipelineId, SpecializedMeshPipelineError>
Trait Implementations§
source§impl<S: SpecializedMeshPipeline> Default for SpecializedMeshPipelines<S>
impl<S: SpecializedMeshPipeline> Default for SpecializedMeshPipelines<S>
impl<S: SpecializedMeshPipeline> Resource for SpecializedMeshPipelines<S>where Self: Send + Sync + 'static,
Auto Trait Implementations§
impl<S> RefUnwindSafe for SpecializedMeshPipelines<S>where <S as SpecializedMeshPipeline>::Key: RefUnwindSafe,
impl<S> Send for SpecializedMeshPipelines<S>where <S as SpecializedMeshPipeline>::Key: Send,
impl<S> Sync for SpecializedMeshPipelines<S>where <S as SpecializedMeshPipeline>::Key: Sync,
impl<S> Unpin for SpecializedMeshPipelines<S>where <S as SpecializedMeshPipeline>::Key: Unpin,
impl<S> UnwindSafe for SpecializedMeshPipelines<S>where <S as SpecializedMeshPipeline>::Key: UnwindSafe,
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