compute_transform_2d

Function compute_transform_2d 

Source
pub fn compute_transform_2d(
    queue_a: Local<'_, Vec<(Entity, ParentInfo)>>,
    queue_b: Local<'_, Vec<(Entity, ParentInfo)>>,
    time: Res<'_, Time<Virtual>>,
    root_query: Query<'_, '_, (Entity, &RectrayFrame, &Children)>,
    entity_query: Query<'_, '_, (Entity, &'_ Dimension, &'_ Transform2D, &'_ OutOfFrameBehavior, &'_ LayoutControl)>,
    layout_query: Query<'_, '_, &mut Container>,
    child_query: Query<'_, '_, &Children>,
    transform_query: Query<'_, '_, (&mut Transform, &mut RotatedRect, Ref<'_, InterpolateTransform>)>,
)
Expand description

The main computation step.