Struct bevy_rapier3d::dynamics::RapierRigidBodyHandle
source · pub struct RapierRigidBodyHandle(pub RigidBodyHandle);
Expand description
The Rapier handle of a rigid-body that was inserted to the physics scene.
Tuple Fields
0: RigidBodyHandle
Trait Implementations
sourceimpl Clone for RapierRigidBodyHandle
impl Clone for RapierRigidBodyHandle
sourcefn clone(&self) -> RapierRigidBodyHandle
fn clone(&self) -> RapierRigidBodyHandle
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl Component for RapierRigidBodyHandlewhere
Self: Send + Sync + 'static,
impl Component for RapierRigidBodyHandlewhere
Self: Send + Sync + 'static,
type Storage = TableStorage
sourceimpl Debug for RapierRigidBodyHandle
impl Debug for RapierRigidBodyHandle
impl Copy for RapierRigidBodyHandle
Auto Trait Implementations
impl RefUnwindSafe for RapierRigidBodyHandle
impl Send for RapierRigidBodyHandle
impl Sync for RapierRigidBodyHandle
impl Unpin for RapierRigidBodyHandle
impl UnwindSafe for RapierRigidBodyHandle
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
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derives, it is safe to assume that all images in self
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impl<T> BorrowMut<T> for Twhere
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const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids(
components: &mut Components,
storages: &mut Storages,
ids: &mut impl FnMut(ComponentId)
)
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> Cwhere
F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>,
fn get_components(self, func: &mut impl FnMut(OwningPtr<'_>))
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
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Convert
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’s vtable from &mut Trait
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impl<T> Instrument for T
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impl<T> Pointable for T
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impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
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The inverse inclusion map: attempts to construct
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Checks if
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Use with care! Same as
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fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.