Struct bevy_rapier3d::pipeline::PairFilterContextView
source · [−]pub struct PairFilterContextView<'a> {
pub raw: &'a PairFilterContext<'a>,
}
Expand description
Read-only access to the properties of a collision pair filter context.
Fields
raw: &'a PairFilterContext<'a>
The raw context from Rapier.
Implementations
sourceimpl<'a> PairFilterContextView<'a>
impl<'a> PairFilterContextView<'a>
sourcepub fn collider1(&self) -> Entity
pub fn collider1(&self) -> Entity
The entity of the first collider involved in the potential collision.
sourcepub fn collider2(&self) -> Entity
pub fn collider2(&self) -> Entity
The entity of the second collider involved in the potential collision.
sourcepub fn rigid_body1(&self) -> Option<Entity>
pub fn rigid_body1(&self) -> Option<Entity>
The entity of the first rigid-body (if self.collider1()
is attached to a rigid-body)
involved in the potential collision.
sourcepub fn rigid_body2(&self) -> Option<Entity>
pub fn rigid_body2(&self) -> Option<Entity>
The entity of the second rigid-body (if self.collider1()
is attached to a rigid-body)
involved in the potential collision.
Auto Trait Implementations
impl<'a> !RefUnwindSafe for PairFilterContextView<'a>
impl<'a> Send for PairFilterContextView<'a>
impl<'a> Sync for PairFilterContextView<'a>
impl<'a> Unpin for PairFilterContextView<'a>
impl<'a> !UnwindSafe for PairFilterContextView<'a>
Blanket Implementations
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_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
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_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
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