Enum bevy_rapier3d::prelude::RigidBodyType [−][src]
pub enum RigidBodyType { Dynamic, Static, KinematicPositionBased, KinematicVelocityBased, }
Expand description
The status of a body, governing the way it is affected by external forces.
Variants
A RigidBodyType::Dynamic
body can be affected by all external forces.
A RigidBodyType::Static
body cannot be affected by external forces.
A RigidBodyType::KinematicPositionBased
body cannot be affected by any external forces but can be controlled
by the user at the position level while keeping realistic one-way interaction with dynamic bodies.
One-way interaction means that a kinematic body can push a dynamic body, but a kinematic body cannot be pushed by anything. In other words, the trajectory of a kinematic body can only be modified by the user and is independent from any contact or joint it is involved in.
A RigidBodyType::KinematicVelocityBased
body cannot be affected by any external forces but can be controlled
by the user at the velocity level while keeping realistic one-way interaction with dynamic bodies.
One-way interaction means that a kinematic body can push a dynamic body, but a kinematic body cannot be pushed by anything. In other words, the trajectory of a kinematic body can only be modified by the user and is independent from any contact or joint it is involved in.
Implementations
impl RigidBodyType
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impl RigidBodyType
[src]pub fn is_dynamic(self) -> bool
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pub fn is_dynamic(self) -> bool
[src]Is this rigid-body dynamic (i.e. can move and be affected by forces)?
pub fn is_kinematic(self) -> bool
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pub fn is_kinematic(self) -> bool
[src]Is this rigid-body kinematic (i.e. can move but is unaffected by forces)?
Trait Implementations
impl Clone for RigidBodyType
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impl Clone for RigidBodyType
[src]pub fn clone(&self) -> RigidBodyType
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pub fn clone(&self) -> RigidBodyType
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl<'a, 'b, 'c> ComponentSet<RigidBodyType> for RigidBodyComponentsSet<'a, 'b, 'c>
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impl<'a, 'b, 'c> ComponentSet<RigidBodyType> for RigidBodyComponentsSet<'a, 'b, 'c>
[src]impl<'a, 'b, 'c> ComponentSetOption<RigidBodyType> for RigidBodyComponentsSet<'a, 'b, 'c>
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impl<'a, 'b, 'c> ComponentSetOption<RigidBodyType> for RigidBodyComponentsSet<'a, 'b, 'c>
[src]fn get(&self, handle: Index) -> Option<&RigidBodyType>
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fn get(&self, handle: Index) -> Option<&RigidBodyType>
[src]Get the element associated to the given handle
, if there is one.
impl Debug for RigidBodyType
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impl Debug for RigidBodyType
[src]impl PartialEq<RigidBodyType> for RigidBodyType
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impl PartialEq<RigidBodyType> for RigidBodyType
[src]impl Copy for RigidBodyType
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impl Eq for RigidBodyType
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impl StructuralEq for RigidBodyType
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impl StructuralPartialEq for RigidBodyType
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Auto Trait Implementations
impl RefUnwindSafe for RigidBodyType
impl Send for RigidBodyType
impl Sync for RigidBodyType
impl Unpin for RigidBodyType
impl UnwindSafe for RigidBodyType
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
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pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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’s vtable from &Trait
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> Instrument for T
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impl<T> Instrument for T
[src]fn instrument(self, span: Span) -> Instrumented<Self>
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fn instrument(self, span: Span) -> Instrumented<Self>
[src]Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
fn in_current_span(self) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
[src]impl<T> Pointable for T
impl<T> Pointable for T
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
pub fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
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T: 'static + Send + Sync + Clone,
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
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V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
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T: 'static + Send + Sync,
T: 'static + Send + Sync,