pub trait DynCollision:
Collision<CollisionRect>
+ Collision<CollisionRotatedRect>
+ Collision<CollisionCircle>
+ Send
+ Sync { }Expand description
Object safe trait for storing value in QuadTree
pub trait DynCollision:
Collision<CollisionRect>
+ Collision<CollisionRotatedRect>
+ Collision<CollisionCircle>
+ Send
+ Sync { }Object safe trait for storing value in QuadTree