pub struct PixelBufferPlugins;
Expand description
Plugin group that adds the complete bevy_pixel_buffer
suite of plugins:
- PixelBufferPlugin
- PixelBufferEguiPlugin requires
egui
feature
Trait Implementations§
Source§impl PluginGroup for PixelBufferPlugins
impl PluginGroup for PixelBufferPlugins
Source§fn build(self) -> PluginGroupBuilder
fn build(self) -> PluginGroupBuilder
Configures the
Plugin
s that are to be added.Source§fn name() -> String
fn name() -> String
Configures a name for the
PluginGroup
which is primarily used for debugging.Auto Trait Implementations§
impl Freeze for PixelBufferPlugins
impl RefUnwindSafe for PixelBufferPlugins
impl Send for PixelBufferPlugins
impl Sync for PixelBufferPlugins
impl Unpin for PixelBufferPlugins
impl UnwindSafe for PixelBufferPlugins
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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T: ?Sized,
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T: Any,
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T: ?Sized,
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Source§impl<T> Instrument for T
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Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts self
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