pub struct PixelBufferSize {
    pub size: UVec2,
    pub pixel_size: UVec2,
}
Expand description

Size of a pixel buffer.

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§size: UVec2

Number of (editable) pixels in each dimension.

§pixel_size: UVec2

Number of physical pixels each editable pixel takes up in the screen.

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impl PixelBufferSize

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pub fn egui_texture_size(&self) -> Vec2

Gets the size of the texture for the pixel buffer

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impl PixelBufferSize

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pub fn new() -> Self

New default size.

  • size: 32x32
  • pixel_size: 1x1
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pub fn size(size: impl Into<UVec2>) -> Self

New with a custom size but default pixel_size

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pub fn pixel_size(pixel_size: impl Into<UVec2>) -> Self

New with a custom pixel_size but default size.

Usefull combined with Fill as the size will be dynamically changed.

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pub fn screen_size(&self) -> UVec2

Returns how many physical pixels are necessary to draw the buffer.

Trait Implementations§

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impl Clone for PixelBufferSize

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fn clone(&self) -> PixelBufferSize

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PixelBufferSize

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PixelBufferSize

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<((u32, u32), (u32, u32))> for PixelBufferSize

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fn from((size, pixel_size): ((u32, u32), (u32, u32))) -> Self

Converts to this type from the input type.
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impl From<(u32, u32)> for PixelBufferSize

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fn from(v: (u32, u32)) -> Self

Converts to this type from the input type.
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impl PartialEq<PixelBufferSize> for PixelBufferSize

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fn eq(&self, other: &PixelBufferSize) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for PixelBufferSize

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impl Eq for PixelBufferSize

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impl StructuralEq for PixelBufferSize

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impl StructuralPartialEq for PixelBufferSize

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Return the T [ShaderType] for self. When used in [AsBindGroup] derives, it is safe to assume that all images in self exist.
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