Struct bevy_pbr::ViewClusterBindings
source · pub struct ViewClusterBindings { /* private fields */ }
Implementations§
source§impl ViewClusterBindings
impl ViewClusterBindings
pub const MAX_OFFSETS: usize = 4_096usize
pub const MAX_INDICES: usize = 16_384usize
pub fn new(buffer_binding_type: BufferBindingType) -> Self
pub fn clear(&mut self)
pub fn push_offset_and_counts( &mut self, offset: usize, point_count: usize, spot_count: usize )
pub fn n_indices(&self) -> usize
pub fn push_index(&mut self, index: usize)
pub fn write_buffers( &mut self, render_device: &RenderDevice, render_queue: &RenderQueue )
pub fn light_index_lists_binding(&self) -> Option<BindingResource<'_>>
pub fn offsets_and_counts_binding(&self) -> Option<BindingResource<'_>>
pub fn min_size_cluster_light_index_lists( buffer_binding_type: BufferBindingType ) -> NonZeroU64
pub fn min_size_cluster_offsets_and_counts( buffer_binding_type: BufferBindingType ) -> NonZeroU64
Trait Implementations§
source§impl Component for ViewClusterBindingswhere
Self: Send + Sync + 'static,
impl Component for ViewClusterBindingswhere Self: Send + Sync + 'static,
type Storage = TableStorage
Auto Trait Implementations§
impl RefUnwindSafe for ViewClusterBindings
impl Send for ViewClusterBindings
impl Sync for ViewClusterBindings
impl Unpin for ViewClusterBindings
impl UnwindSafe for ViewClusterBindings
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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Return the
T
[ShaderType
] for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> Cwhere F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a, Aligned>,
fn get_components( self, func: &mut impl FnMut(StorageType, OwningPtr<'_, Aligned>) )
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
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