Struct bevy_ninepatch::NinePatchBuilder
source · pub struct NinePatchBuilder<T: Clone + Send + Sync + Eq + Hash + 'static = ()> {
pub patches: Vec<Vec<Patch<T>>>,
/* private fields */
}Expand description
Holds the patches of a nine patch texture
Fields
patches: Vec<Vec<Patch<T>>>Patches for a nine patch texture. See example full.rs on how to use directly
Implementations
sourceimpl<T: Clone + Send + Sync + Eq + Hash + 'static> NinePatchBuilder<T>
impl<T: Clone + Send + Sync + Eq + Hash + 'static> NinePatchBuilder<T>
sourcepub fn from_patches(patches: Vec<Vec<Patch<T>>>) -> Self
pub fn from_patches(patches: Vec<Vec<Patch<T>>>) -> Self
Create a NinePatchBuilder from it’s patches
Trait Implementations
Auto Trait Implementations
impl<T> RefUnwindSafe for NinePatchBuilder<T>where
T: RefUnwindSafe,
impl<T> Send for NinePatchBuilder<T>
impl<T> Sync for NinePatchBuilder<T>
impl<T> Unpin for NinePatchBuilder<T>where
T: Unpin,
impl<T> UnwindSafe for NinePatchBuilder<T>where
T: UnwindSafe,
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T [ShaderType] for self. When used in [AsBindGroup]
derives, it is safe to assume that all images in self exist. Read moresourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read morefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read morefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s. Read more