pub struct NinePatch<T: Clone + Send + Sync + Eq + Hash + 'static> { /* private fields */ }Expand description
NinePatch ready to be added to entities.
Trait Implementations§
Auto Trait Implementations§
impl<T> Freeze for NinePatch<T>
impl<T> RefUnwindSafe for NinePatch<T>where
T: RefUnwindSafe,
impl<T> Send for NinePatch<T>
impl<T> Sync for NinePatch<T>
impl<T> Unpin for NinePatch<T>where
T: Unpin,
impl<T> UnwindSafe for NinePatch<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
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