pub struct MouseMotion {
pub delta: Vec2,
}
Fields§
§delta: Vec2
Trait Implementations§
source§impl Clone for MouseMotion
impl Clone for MouseMotion
source§fn clone(&self) -> MouseMotion
fn clone(&self) -> MouseMotion
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for MouseMotion
impl Debug for MouseMotion
source§impl PartialEq for MouseMotion
impl PartialEq for MouseMotion
source§fn eq(&self, other: &MouseMotion) -> bool
fn eq(&self, other: &MouseMotion) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for MouseMotion
impl Event for MouseMotion
impl Resource for MouseMotion
impl StructuralPartialEq for MouseMotion
Auto Trait Implementations§
impl RefUnwindSafe for MouseMotion
impl Send for MouseMotion
impl Sync for MouseMotion
impl Unpin for MouseMotion
impl UnwindSafe for MouseMotion
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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) to Rc<Any>
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can then be
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into Rc<ConcreteType>
where ConcreteType
implements Trait
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.