pub struct LuaScriptingPlugin {
pub scripting_plugin: ScriptingPlugin<Self>,
}
Expand description
The lua scripting plugin. Used to add lua scripting to a bevy app within the context of the BMS framework.
Fields§
§scripting_plugin: ScriptingPlugin<Self>
The internal scripting plugin
Trait Implementations§
Source§impl AsMut<ScriptingPlugin<LuaScriptingPlugin>> for LuaScriptingPlugin
impl AsMut<ScriptingPlugin<LuaScriptingPlugin>> for LuaScriptingPlugin
Source§fn as_mut(&mut self) -> &mut ScriptingPlugin<LuaScriptingPlugin>
fn as_mut(&mut self) -> &mut ScriptingPlugin<LuaScriptingPlugin>
Converts this type into a mutable reference of the (usually inferred) input type.
Source§impl Default for LuaScriptingPlugin
impl Default for LuaScriptingPlugin
Source§impl Plugin for LuaScriptingPlugin
impl Plugin for LuaScriptingPlugin
Source§fn finish(&self, app: &mut App)
fn finish(&self, app: &mut App)
Finish adding this plugin to the
App
, once all plugins registered are ready. This can
be useful for plugins that depends on another plugin asynchronous setup, like the renderer.Source§fn ready(&self, _app: &App) -> bool
fn ready(&self, _app: &App) -> bool
Has the plugin finished its setup? This can be useful for plugins that need something
asynchronous to happen before they can finish their setup, like the initialization of a renderer.
Once the plugin is ready,
finish
should be called.Source§fn cleanup(&self, _app: &mut App)
fn cleanup(&self, _app: &mut App)
Runs after all plugins are built and finished, but before the app schedule is executed.
This can be useful if you have some resource that other plugins need during their build step,
but after build you want to remove it and send it to another thread.
Auto Trait Implementations§
impl Freeze for LuaScriptingPlugin
impl !RefUnwindSafe for LuaScriptingPlugin
impl Send for LuaScriptingPlugin
impl Sync for LuaScriptingPlugin
impl Unpin for LuaScriptingPlugin
impl !UnwindSafe for LuaScriptingPlugin
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<P> ConfigureScriptPlugin for P
impl<P> ConfigureScriptPlugin for P
Source§fn add_context_initializer(
self,
initializer: fn(&ScriptAttachment, &mut <<P as ConfigureScriptPlugin>::P as IntoScriptPluginParams>::C) -> Result<(), ScriptError>,
) -> P
fn add_context_initializer( self, initializer: fn(&ScriptAttachment, &mut <<P as ConfigureScriptPlugin>::P as IntoScriptPluginParams>::C) -> Result<(), ScriptError>, ) -> P
Add a context initializer to the plugin
Source§fn add_context_pre_handling_initializer(
self,
initializer: fn(&ScriptAttachment, &mut <<P as ConfigureScriptPlugin>::P as IntoScriptPluginParams>::C) -> Result<(), ScriptError>,
) -> P
fn add_context_pre_handling_initializer( self, initializer: fn(&ScriptAttachment, &mut <<P as ConfigureScriptPlugin>::P as IntoScriptPluginParams>::C) -> Result<(), ScriptError>, ) -> P
Add a context pre-handling initializer to the plugin
Source§fn add_runtime_initializer(
self,
initializer: fn(&<<P as ConfigureScriptPlugin>::P as IntoScriptPluginParams>::R) -> Result<(), ScriptError>,
) -> P
fn add_runtime_initializer( self, initializer: fn(&<<P as ConfigureScriptPlugin>::P as IntoScriptPluginParams>::R) -> Result<(), ScriptError>, ) -> P
Add a runtime initializer to the plugin
Source§fn set_context_policy(self, policy: ContextPolicy) -> P
fn set_context_policy(self, policy: ContextPolicy) -> P
Switch the context assigning strategy to the given policy. Read more
Source§fn emit_core_callback_responses(self, emit_responses: bool) -> P
fn emit_core_callback_responses(self, emit_responses: bool) -> P
Whether to emit responses from core script callbacks like
on_script_loaded
or on_script_unloaded
.
By default, this is false
and responses are not emitted. Read moreSource§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
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downcast
into Rc<ConcreteType>
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implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self
using default()
.
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
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T: 'static + ?Sized,
impl<T> IntoNamespace for Twhere
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Source§fn into_namespace() -> Namespace
fn into_namespace() -> Namespace
Converts this type into a
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