pub struct ScriptingPlugin<P: IntoScriptPluginParams> {
pub runtime_settings: RuntimeSettings<P>,
pub callback_handler: HandlerFn<P>,
pub context_builder: ContextBuilder<P>,
pub context_assigner: ContextAssigner<P>,
pub language_mapper: AssetPathToLanguageMapper,
pub context_initializers: Vec<ContextInitializer<P>>,
pub context_pre_handling_initializers: Vec<ContextPreHandlingInitializer<P>>,
pub supported_extensions: &'static [&'static str],
}
Expand description
Bevy plugin enabling scripting within the bevy mod scripting framework
Fields§
§runtime_settings: RuntimeSettings<P>
Settings for the runtime
callback_handler: HandlerFn<P>
The handler used for executing callbacks in scripts
context_builder: ContextBuilder<P>
The context builder for loading contexts
context_assigner: ContextAssigner<P>
The context assigner for assigning contexts to scripts.
language_mapper: AssetPathToLanguageMapper
The asset path to language mapper for the plugin
context_initializers: Vec<ContextInitializer<P>>
initializers for the contexts, run when loading the script
context_pre_handling_initializers: Vec<ContextPreHandlingInitializer<P>>
initializers for the contexts run every time before handling events
supported_extensions: &'static [&'static str]
Supported extensions to be added to the asset settings without the dot
Implementations§
Source§impl<P: IntoScriptPluginParams> ScriptingPlugin<P>
impl<P: IntoScriptPluginParams> ScriptingPlugin<P>
Sourcepub fn add_context_initializer(
&mut self,
initializer: ContextInitializer<P>,
) -> &mut Self
pub fn add_context_initializer( &mut self, initializer: ContextInitializer<P>, ) -> &mut Self
Adds a context initializer to the plugin
Initializers will be run every time a context is loaded or re-loaded and before any events are handled
Sourcepub fn add_context_pre_handling_initializer(
&mut self,
initializer: ContextPreHandlingInitializer<P>,
) -> &mut Self
pub fn add_context_pre_handling_initializer( &mut self, initializer: ContextPreHandlingInitializer<P>, ) -> &mut Self
Adds a context pre-handling initializer to the plugin.
Initializers will be run every time before handling events and after the context is loaded or re-loaded.
Sourcepub fn add_runtime_initializer(
&mut self,
initializer: RuntimeInitializer<P>,
) -> &mut Self
pub fn add_runtime_initializer( &mut self, initializer: RuntimeInitializer<P>, ) -> &mut Self
Adds a runtime initializer to the plugin.
Initializers will be run after the runtime is created, but before any contexts are loaded.
Trait Implementations§
Source§impl<P: IntoScriptPluginParams> Plugin for ScriptingPlugin<P>
impl<P: IntoScriptPluginParams> Plugin for ScriptingPlugin<P>
Source§fn finish(&self, app: &mut App)
fn finish(&self, app: &mut App)
App
, once all plugins registered are ready. This can
be useful for plugins that depends on another plugin asynchronous setup, like the renderer.Source§fn ready(&self, _app: &App) -> bool
fn ready(&self, _app: &App) -> bool
finish
should be called.Source§fn cleanup(&self, _app: &mut App)
fn cleanup(&self, _app: &mut App)
Auto Trait Implementations§
impl<P> Freeze for ScriptingPlugin<P>
impl<P> RefUnwindSafe for ScriptingPlugin<P>
impl<P> Send for ScriptingPlugin<P>
impl<P> Sync for ScriptingPlugin<P>
impl<P> Unpin for ScriptingPlugin<P>
impl<P> UnwindSafe for ScriptingPlugin<P>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoNamespace for Twhere
T: 'static + ?Sized,
impl<T> IntoNamespace for Twhere
T: 'static + ?Sized,
Source§fn into_namespace() -> Namespace
fn into_namespace() -> Namespace
Namespace