Struct ScriptCallbackEvent

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#[non_exhaustive]
pub struct ScriptCallbackEvent { pub label: CallbackLabel, pub recipients: Recipients, pub args: Vec<ScriptValue>, pub trigger_response: bool, }
Expand description

A callback event meant to trigger a callback in a subset/set of scripts in the world with the given arguments

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§label: CallbackLabel

The label of the callback

§recipients: Recipients

The recipients of the callback

§args: Vec<ScriptValue>

The arguments to the callback

§trigger_response: bool

Whether the callback should emit a response event

Implementations§

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impl ScriptCallbackEvent

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pub fn new<L>( label: L, args: Vec<ScriptValue>, recipients: Recipients, ) -> ScriptCallbackEvent
where L: Into<CallbackLabel>,

Creates a new callback event with the given label, arguments and recipients

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pub fn with_response(self) -> ScriptCallbackEvent

Marks this event as expecting a response.

When set, an ScriptCallbackResponse event will be emitted when the callback is completed with the result of the callback IF the callback was executed.

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pub fn new_for_all<L>(label: L, args: Vec<ScriptValue>) -> ScriptCallbackEvent
where L: Into<CallbackLabel>,

Creates a new callback event with the given label, arguments and all scripts as recipients

Trait Implementations§

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impl Clone for ScriptCallbackEvent

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fn clone(&self) -> ScriptCallbackEvent

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for ScriptCallbackEvent
where ScriptCallbackEvent: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::SparseSet

A constant indicating the storage type used for this component.
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fn register_component_hooks(_hooks: &mut ComponentHooks)

Called when registering this component, allowing mutable access to its ComponentHooks.
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fn register_required_components( _component_id: ComponentId, _components: &mut Components, _storages: &mut Storages, _required_components: &mut RequiredComponents, _inheritance_depth: u16, )

Registers required components.
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impl Debug for ScriptCallbackEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Event for ScriptCallbackEvent
where ScriptCallbackEvent: Send + Sync + 'static,

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const AUTO_PROPAGATE: bool = false

When true, this event will always attempt to propagate when triggered, without requiring a call to Trigger::propagate.
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type Traversal = ()

The component that describes which Entity to propagate this event to next, when propagation is enabled.

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impl<T> Any for T
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Gets the TypeId of self. Read more
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impl<C> Bundle for C
where C: Component,

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fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )

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unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
where F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>,

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fn register_required_components( components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, )

Registers components that are required by the components in this Bundle.
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fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )

Gets this Bundle’s component ids. This will be None if the component has not been registered.
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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