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AccessMap

Struct AccessMap 

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pub struct AccessMap(/* private fields */);
Expand description

A map of access claims

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impl Debug for AccessMap

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for AccessMap

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fn default() -> AccessMap

Returns the “default value” for a type. Read more
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impl DynamicSystemMeta for AccessMap

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fn with_scope<O, F>(&self, f: F) -> O
where F: FnOnce() -> O,

Executes the provided closure within a temporary access scope. Read more
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fn is_locked_exclusively(&self) -> bool

Returns true if the world is exclusively locked. Read more
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fn global_access_location(&self) -> Option<Location<'static>>

Retrieves the code location where the global lock was claimed (if any). Read more
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fn claim_read_access<K>(&self, key: K) -> bool
where K: AccessMapKey,

Attempts to claim read access for the given key. Read more
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fn claim_write_access<K>(&self, key: K) -> bool
where K: AccessMapKey,

Attempts to claim write access for the given key. Read more
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fn claim_global_access(&self) -> bool

Attempts to claim a global access lock. Read more
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fn release_access<K>(&self, key: K)
where K: AccessMapKey,

Releases an access claimed for the provided key. Read more
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fn release_global_access(&self)

Releases an active global access lock. Read more
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fn list_accesses<K>(&self) -> Vec<(K, AccessCount)>
where K: AccessMapKey,

Returns a list of active accesses. Read more
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fn count_accesses(&self) -> usize

Returns the number of active individual accesses. Read more
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fn release_all_accesses(&self)

Releases all active accesses. Read more
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fn access_location<K>(&self, key: K) -> Option<Location<'static>>
where K: AccessMapKey,

Returns the location where the specified key was first accessed. Read more
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fn access_first_location(&self) -> Option<Location<'static>>

Returns the location of the first access among all keys. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSend for T
where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using default().

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impl<T, W> HasTypeWitness<W> for T
where W: MakeTypeWitness<Arg = T>, T: ?Sized,

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const WITNESS: W = W::MAKE

A constant of the type witness
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impl<T> Identity for T
where T: ?Sized,

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const TYPE_EQ: TypeEq<T, <T as Identity>::Type> = TypeEq::NEW

Proof that Self is the same type as Self::Type, provides methods for casting between Self and Self::Type.
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type Type = T

The same type as Self, used to emulate type equality bounds (T == U) with associated type equality constraints (T: Identity<Type = U>).
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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where S: Into<Dispatch>,

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