Struct bevy_mod_raycast::RayHit
source · pub struct RayHit { /* private fields */ }
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for RayHit
impl Send for RayHit
impl Sync for RayHit
impl Unpin for RayHit
impl UnwindSafe for RayHit
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
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impl<T, U> AsBindGroupShaderType<U> for Twhere
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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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