Struct bevy_mod_imgui::prelude::Id
source · pub struct Id(/* private fields */);Expand description
Unique ID used by widgets.
This represents a hash of the current stack of Ids used in ImGui + the
input provided. It is only used in a few places directly in the
codebase, but you can think of it as effectively allowing you to
run your Id hashing yourself. More often Ui::push_id and the likes
are used instead.
Previously, in v0.7, this was erroneously constructed with From
implementations. Now, however, it is made from the Ui object
directly, with a few deprecated helper methods here.
Implementations§
Trait Implementations§
impl Copy for Id
impl Eq for Id
impl StructuralPartialEq for Id
Auto Trait Implementations§
impl Freeze for Id
impl RefUnwindSafe for Id
impl Send for Id
impl Sync for Id
impl Unpin for Id
impl UnwindSafe for Id
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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source§fn borrow_mut(&mut self) -> &mut T
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source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
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source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
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clone_to_uninit)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
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source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.source§impl<T> FromWorld for Twhere
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source§fn from_world(_world: &mut World) -> T
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