pub struct AnimationTriggerEvent {
pub entity: Entity,
pub animation: String,
pub trigger_id: Uuid,
pub trigger_name: String,
pub payload: TriggerPayload,
}Expand description
Event fired when an AnimationTrigger fires (one-shot)
Fields§
§entity: EntityThe entity that triggered this event
animation: StringAnimation name
trigger_id: UuidThe trigger ID
trigger_name: StringName of the trigger
payload: TriggerPayloadThe payload data
Trait Implementations§
Source§impl Clone for AnimationTriggerEvent
impl Clone for AnimationTriggerEvent
Source§fn clone(&self) -> AnimationTriggerEvent
fn clone(&self) -> AnimationTriggerEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AnimationTriggerEvent
impl Debug for AnimationTriggerEvent
impl Message for AnimationTriggerEvent
Auto Trait Implementations§
impl Freeze for AnimationTriggerEvent
impl RefUnwindSafe for AnimationTriggerEvent
impl Send for AnimationTriggerEvent
impl Sync for AnimationTriggerEvent
impl Unpin for AnimationTriggerEvent
impl UnsafeUnpin for AnimationTriggerEvent
impl UnwindSafe for AnimationTriggerEvent
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