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IosNotifications

Struct IosNotifications 

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pub struct IosNotifications<'w> { /* private fields */ }
Expand description

access to the iOS notification system, pinned to the main thread by its NonSend

use bevy_ios_notifications::IosNotifications;

fn bevy_system(notifications: IosNotifications) {
    notifications.set_badge(0);
}

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impl IosNotifications<'_>

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pub fn get_badge(&self) -> i32

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pub fn set_badge(&self, _value: i32)

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pub fn show_foregrounded(&self) -> bool

whether notifications that fire while the app is in the foreground are presented

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pub fn set_show_foregrounded(&self, _value: bool)

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pub fn registered_for_push(&self) -> bool

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pub fn register_for_push(&self)

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pub fn schedule(&self, _request: IosNotificationRequest) -> String

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pub fn request_permissions(&self, _permissions: IosNotificationPermissions)

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pub fn request_pending(&self)

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pub fn remove_pending(&self, _ids: &[String])

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pub fn remove_delivered(&self, _ids: &[String])

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pub fn remove_all_pending(&self)

remove all pending notifications

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pub fn remove_all_delivered(&self)

remove all delivered notifications

Trait Implementations§

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impl<'w, 's> ReadOnlySystemParam for IosNotifications<'w>
where NonSend<'w, IosNotificationsNonSendResource>: ReadOnlySystemParam,

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impl SystemParam for IosNotifications<'_>

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type State = FetchState

Used to store data which persists across invocations of a system.
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type Item<'w, 's> = IosNotifications<'w>

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
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fn init_state(world: &mut World) -> Self::State

Creates a new instance of this param’s State.
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fn init_access( state: &Self::State, system_meta: &mut SystemMeta, component_access_set: &mut FilteredAccessSet, world: &mut World, )

Registers any World access used by this SystemParam. Read more
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fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)

Applies any deferred mutations stored in this SystemParam’s state. This is used to apply Commands during ApplyDeferred.
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fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )

Queues any deferred mutations to be applied at the next ApplyDeferred.
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unsafe fn get_param<'w, 's>( state: &'s mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick, ) -> Result<Self::Item<'w, 's>, SystemParamValidationError>

Creates a parameter to be passed into a SystemParamFunction. Read more

Auto Trait Implementations§

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impl<'w> Freeze for IosNotifications<'w>

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impl<'w> RefUnwindSafe for IosNotifications<'w>

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impl<'w> Send for IosNotifications<'w>

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impl<'w> Sync for IosNotifications<'w>

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impl<'w> Unpin for IosNotifications<'w>

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impl<'w> UnsafeUnpin for IosNotifications<'w>

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impl<'w> UnwindSafe for IosNotifications<'w>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AutoreleaseSafe for T
where T: ?Sized,

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> ConditionalSend for T
where T: Send,

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSend for T
where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoResult<T> for T

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fn into_result(self) -> Result<T, RunSystemError>

Converts this type into the system output type.
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impl<A> Is for A
where A: Any,

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fn is<T>() -> bool
where T: Any,

Checks if the current type “is” another type, using a TypeId equality comparison. This is most useful in the context of generic logic. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.