pub struct AutoNavigationConfig {
pub min_alignment_factor: f32,
pub max_search_distance: Option<f32>,
pub prefer_aligned: bool,
}Expand description
Configuration resource for automatic directional navigation and for generating manual
navigation edges via auto_generate_navigation_edges
This resource controls how nodes should be automatically connected in each direction.
Fields§
§min_alignment_factor: f32Minimum overlap ratio (0.0-1.0) required along the perpendicular axis for cardinal directions.
This parameter controls how much two UI elements must overlap in the perpendicular direction
to be considered reachable neighbors. It only applies to cardinal directions (North, South, East, West);
diagonal directions (NorthEast, SouthEast, etc.) ignore this requirement entirely.
§Calculation
The overlap factor is calculated as:
overlap_factor = actual_overlap / min(origin_size, candidate_size)For East/West navigation, this measures vertical overlap:
actual_overlap= overlapping height between the two elements- Sizes are the heights of the origin and candidate
For North/South navigation, this measures horizontal overlap:
actual_overlap= overlapping width between the two elements- Sizes are the widths of the origin and candidate
§Examples
0.0(default): Any overlap is sufficient. Even if elements barely touch, they can be neighbors.0.5: Elements must overlap by at least 50% of the smaller element’s size.1.0: Perfect alignment required. The smaller element must be completely within the bounds of the larger element along the perpendicular axis.
§Use Cases
- Sparse/irregular layouts (e.g., star constellations): Use
0.0to allow navigation between elements that don’t directly align. - Grid layouts: Use
0.5or higher to ensure navigation only connects elements in the same row or column. - Strict alignment: Use
1.0to require perfect alignment, though this may result in disconnected navigation graphs if elements aren’t precisely aligned.
max_search_distance: Option<f32>Maximum search distance in logical pixels.
Nodes beyond this distance won’t be connected. None means unlimited.
The distance between two UI elements is calculated using their closest edges.
prefer_aligned: boolWhether to prefer nodes that are more aligned with the exact direction.
When true, nodes that are more directly in line with the requested direction
will be strongly preferred over nodes at an angle.
Trait Implementations§
Source§fn clone(&self) -> AutoNavigationConfig
fn clone(&self) -> AutoNavigationConfig
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
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