Struct bevy_framepace::FramepacePlugin
source · [−]pub struct FramepacePlugin {
pub enabled: bool,
pub framerate_limit: FramerateLimit,
pub safety_margin: Duration,
}
Fields
enabled: bool
framerate_limit: FramerateLimit
safety_margin: Duration
How early should we cut the sleep time by, to make sure we have enough time to render our
frame if it takes longer than expected? Increasing this number makes dropped frames less
likely, but increases motion-to-photon latency of user input rendered to screen. Use
FramepacePlugin::default()
as a starting point.
Implementations
Trait Implementations
type Storage = TableStorage
Auto Trait Implementations
impl RefUnwindSafe for FramepacePlugin
impl Send for FramepacePlugin
impl Sync for FramepacePlugin
impl Unpin for FramepacePlugin
impl UnwindSafe for FramepacePlugin
Blanket Implementations
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