Struct Input

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pub struct Input<T> { /* private fields */ }
Expand description

A “press-able” input of type T.

This type can be used as a resource to keep the current state of an input, by reacting to events from the input. For a given input value:

In case multiple systems are checking for Input::just_pressed or Input::just_released but only one should react, for example in the case of triggering State change, you should consider clearing the input state, either by:

§Notes when adding this resource for a new input type

When adding this resource for a new input type, you should:

Implementations§

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impl<T> Input<T>
where T: Copy + Eq + Hash,

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pub fn press(&mut self, input: T)

Register a press for input input.

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pub fn pressed(&self, input: T) -> bool

Check if input has been pressed.

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pub fn any_pressed(&self, inputs: impl IntoIterator<Item = T>) -> bool

Check if any item in inputs has been pressed.

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pub fn release(&mut self, input: T)

Register a release for input input.

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pub fn just_pressed(&self, input: T) -> bool

Check if input has been just pressed.

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pub fn any_just_pressed(&self, inputs: impl IntoIterator<Item = T>) -> bool

Check if any item in inputs has just been pressed.

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pub fn clear_just_pressed(&mut self, input: T) -> bool

Clear the “just pressed” state of input. Future calls to Input::just_pressed for the given input will return false until a new press event occurs. Returns true if input is currently “just pressed”

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pub fn just_released(&self, input: T) -> bool

Check if input has been just released.

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pub fn any_just_released(&self, inputs: impl IntoIterator<Item = T>) -> bool

Check if any item in inputs has just been released.

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pub fn clear_just_released(&mut self, input: T) -> bool

Clear the “just released” state of input. Future calls to Input::just_released for the given input will return false until a new release event occurs. Returns true if input is currently “just released”

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pub fn reset(&mut self, input: T)

Reset all status for input input.

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pub fn clear(&mut self)

Clear just pressed and just released information.

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pub fn get_pressed(&self) -> impl ExactSizeIterator

List all inputs that are pressed.

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pub fn get_just_pressed(&self) -> impl ExactSizeIterator

List all inputs that are just pressed.

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pub fn get_just_released(&self) -> impl ExactSizeIterator

List all inputs that are just released.

Trait Implementations§

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impl<T> Debug for Input<T>
where T: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<T> Default for Input<T>

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fn default() -> Input<T>

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Freeze for Input<T>

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impl<T> RefUnwindSafe for Input<T>
where T: RefUnwindSafe,

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impl<T> Send for Input<T>
where T: Send,

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impl<T> Sync for Input<T>
where T: Sync,

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impl<T> Unpin for Input<T>
where T: Unpin,

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impl<T> UnwindSafe for Input<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using data from the given World
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> Resource for T
where T: Send + Sync + 'static,