pub enum EguiPreUpdateSet {
InitContexts,
ProcessInput,
BeginPass,
}Expand description
System sets that run during the PreUpdate schedule.
Variants§
InitContexts
Initializes Egui contexts for newly created render targets.
ProcessInput
Reads Egui inputs (keyboard, mouse, etc) and writes them into the EguiInput resource.
To modify the input, you can hook your system like this:
system.after(EguiPreUpdateSet::ProcessInput).before(EguiSet::BeginPass).
BeginPass
Begins the egui pass.
Trait Implementations§
Source§impl Clone for EguiPreUpdateSet
impl Clone for EguiPreUpdateSet
Source§fn clone(&self) -> EguiPreUpdateSet
fn clone(&self) -> EguiPreUpdateSet
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EguiPreUpdateSet
impl Debug for EguiPreUpdateSet
Source§impl Hash for EguiPreUpdateSet
impl Hash for EguiPreUpdateSet
Source§impl PartialEq for EguiPreUpdateSet
impl PartialEq for EguiPreUpdateSet
Source§impl SystemSet for EguiPreUpdateSet
impl SystemSet for EguiPreUpdateSet
Source§fn as_dyn_eq(&self) -> &dyn DynEq
fn as_dyn_eq(&self) -> &dyn DynEq
Casts this value to a form where it can be compared with other type-erased values.
Source§fn system_type(&self) -> Option<TypeId>
fn system_type(&self) -> Option<TypeId>
Returns
Some if this system set is a SystemTypeSet.Source§fn is_anonymous(&self) -> bool
fn is_anonymous(&self) -> bool
Returns
true if this system set is an AnonymousSet.impl Eq for EguiPreUpdateSet
impl StructuralPartialEq for EguiPreUpdateSet
Auto Trait Implementations§
impl Freeze for EguiPreUpdateSet
impl RefUnwindSafe for EguiPreUpdateSet
impl Send for EguiPreUpdateSet
impl Sync for EguiPreUpdateSet
impl Unpin for EguiPreUpdateSet
impl UnwindSafe for EguiPreUpdateSet
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
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Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for Twhere
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fn equivalent(&self, key: &K) -> bool
Compare self to
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fn instrument(self, span: Span) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<S> IntoScheduleConfigs<Interned<dyn SystemSet>, ()> for Swhere
S: SystemSet,
impl<S> IntoScheduleConfigs<Interned<dyn SystemSet>, ()> for Swhere
S: SystemSet,
Source§fn into_configs(self) -> ScheduleConfigs<Interned<dyn SystemSet>>
fn into_configs(self) -> ScheduleConfigs<Interned<dyn SystemSet>>
Convert into a
ScheduleConfigs.Source§fn in_set(self, set: impl SystemSet) -> ScheduleConfigs<T>
fn in_set(self, set: impl SystemSet) -> ScheduleConfigs<T>
Add these systems to the provided
set.Source§fn before<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
fn before<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
Source§fn after<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
fn after<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
Source§fn before_ignore_deferred<M>(
self,
set: impl IntoSystemSet<M>,
) -> ScheduleConfigs<T>
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Run before all systems in
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self,
set: impl IntoSystemSet<M>,
) -> ScheduleConfigs<T>
fn after_ignore_deferred<M>( self, set: impl IntoSystemSet<M>, ) -> ScheduleConfigs<T>
Run after all systems in
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self,
condition: impl Condition<M> + Clone,
) -> ScheduleConfigs<T>
fn distributive_run_if<M>( self, condition: impl Condition<M> + Clone, ) -> ScheduleConfigs<T>
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Suppress warnings and errors that would result from these systems having ambiguities
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Suppress warnings and errors that would result from these systems having ambiguities
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Source§fn chain(self) -> ScheduleConfigs<T>
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Treat this collection as a sequence of systems. Read more
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fn chain_ignore_deferred(self) -> ScheduleConfigs<T>
Treat this collection as a sequence of systems. Read more