pub enum EguiSet {
InitContexts,
ProcessInput,
BeginFrame,
ProcessOutput,
}
Expand description
The bevy_egui
plugin system sets.
Variants§
InitContexts
Initializes Egui contexts for newly created windows.
ProcessInput
Reads Egui inputs (keyboard, mouse, etc) and writes them into the EguiInput
resource.
To modify the input, you can hook your system like this:
system.after(EguiSet::ProcessInput).before(EguiSet::BeginFrame)
.
BeginFrame
Begins the egui
frame.
ProcessOutput
Processes the EguiOutput
resource.
Trait Implementations§
source§impl PartialEq for EguiSet
impl PartialEq for EguiSet
impl Eq for EguiSet
impl StructuralEq for EguiSet
impl StructuralPartialEq for EguiSet
Auto Trait Implementations§
impl RefUnwindSafe for EguiSet
impl Send for EguiSet
impl Sync for EguiSet
impl Unpin for EguiSet
impl UnwindSafe for EguiSet
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> DynEq for T
impl<T> DynEq for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<S> IntoSystemSet<()> for Swhere
S: SystemSet,
impl<S> IntoSystemSet<()> for Swhere
S: SystemSet,
§fn into_system_set(self) -> <S as IntoSystemSet<()>>::Set
fn into_system_set(self) -> <S as IntoSystemSet<()>>::Set
Converts this instance to its associated [
SystemSet
] type.§impl<S> IntoSystemSetConfig for Swhere
S: SystemSet,
impl<S> IntoSystemSetConfig for Swhere
S: SystemSet,
fn into_config(self) -> SystemSetConfig
§fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> SystemSetConfig
fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> SystemSetConfig
Suppress warnings and errors that would result from systems in this set having ambiguities
(conflicting access but indeterminate order) with systems in
set
.§fn ambiguous_with_all(self) -> SystemSetConfig
fn ambiguous_with_all(self) -> SystemSetConfig
Suppress warnings and errors that would result from systems in this set having ambiguities
(conflicting access but indeterminate order) with any other system.
§fn on_startup(self) -> SystemSetConfigs
fn on_startup(self) -> SystemSetConfigs
👎Deprecated since 0.11.0:
app.configure_set(MySet.on_startup())
has been deprecated in favor of app.configure_set(Startup, MySet)
. Please migrate to that API.This used to configure the set in the
CoreSchedule::Startup
schedule.
This was a shorthand for self.in_schedule(CoreSchedule::Startup)
. Read more§fn in_schedule(self, _schedule: impl ScheduleLabel) -> SystemSetConfigs
fn in_schedule(self, _schedule: impl ScheduleLabel) -> SystemSetConfigs
👎Deprecated since 0.11.0:
app.configure_set(MySet.in_schedule(SomeSchedule))
has been deprecated in favor of app.configure_set(SomeSchedule, MySet)
. Please migrate to that API.This used to configure the set in the provided
schedule
. Read more