Struct bevy_egui::EguiPlugin
source · pub struct EguiPlugin;
Expand description
Adds all Egui resources and render graph nodes.
Trait Implementations
sourceimpl Plugin for EguiPlugin
impl Plugin for EguiPlugin
Auto Trait Implementations
impl RefUnwindSafe for EguiPlugin
impl Send for EguiPlugin
impl Sync for EguiPlugin
impl Unpin for EguiPlugin
impl UnwindSafe for EguiPlugin
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
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] for self
. When used in [AsBindGroup
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derives, it is safe to assume that all images in self
exist. Read moresourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
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T: Any,
impl<T> Downcast for Twhere
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