pub struct EguiNode { /* private fields */ }
Expand description
Egui render node.
Implementations
Trait Implementations
sourceimpl Node for EguiNode
impl Node for EguiNode
sourcefn update(&mut self, world: &mut World)
fn update(&mut self, world: &mut World)
Updates internal node state using the current render [
World
] prior to the run method.sourcefn run(
&self,
_graph: &mut RenderGraphContext<'_>,
render_context: &mut RenderContext,
world: &World
) -> Result<(), NodeRunError>
fn run(
&self,
_graph: &mut RenderGraphContext<'_>,
render_context: &mut RenderContext,
world: &World
) -> Result<(), NodeRunError>
Runs the graph node logic, issues draw calls, updates the output slots and
optionally queues up subgraphs for execution. The graph data, input and output values are
passed via the [
RenderGraphContext
]. Read moreAuto Trait Implementations
impl !RefUnwindSafe for EguiNode
impl Send for EguiNode
impl Sync for EguiNode
impl Unpin for EguiNode
impl !UnwindSafe for EguiNode
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist. Read moresourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read morefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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Convert
Rc<Trait>
(where Trait: Downcast
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. Rc<Any>
can then be
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into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read morefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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’s vtable from &Trait
’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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’s vtable from &mut Trait
’s. Read more