pub struct Class(/* private fields */);
Expand description
Sets the entities class to be matched by selectors in oncss
.
The behavior mimics CSS so a single class name can given or a list separated by spaces.
§Examples
fn system(mut commands: Commands) {
// This entity can be selected by either ".yellow-button", ".enabled"
// or even ".yellow-button.enabled"
commands.spawn(Class::new("yellow-button enabled"));
}
Implementations§
Source§impl Class
impl Class
Sourcepub fn new(class: impl Into<Cow<'static, str>>) -> Self
pub fn new(class: impl Into<Cow<'static, str>>) -> Self
Creates a new Class
with the given class names.
Multiple class names can be used separated by spaces.
Sourcepub fn add(&mut self, class: &str) -> bool
pub fn add(&mut self, class: &str) -> bool
Appends a new class name to this component. If the class name is already present, it will be ignored.
Note that modifying a class will not automatically trigger the style
system to reapply the style sheet. If you want to reapply the style
sheet, you must manually use the StyleSheet::refresh
method.
This method returns true
if the class was modified, false
otherwise.
You can use this to check if the style sheet needs to be refreshed.
Sourcepub fn remove(&mut self, class: &str) -> bool
pub fn remove(&mut self, class: &str) -> bool
Removes a class name from this component. If the class name is not present, it will be ignored.
Note that modifying a class will not automatically trigger the style
system to reapply the style sheet. If you want to reapply the style
sheet, you must manually use the StyleSheet::refresh
method.
This method returns true
if the class was modified, false
otherwise.
You can use this to check if the style sheet needs to be refreshed.
Sourcepub fn set(&mut self, class: impl Into<Cow<'static, str>>) -> bool
pub fn set(&mut self, class: impl Into<Cow<'static, str>>) -> bool
Replaces all class names with the given one as if a new Class component was created.
Note that modifying a class will not automatically trigger the style
system to reapply the style sheet. If you want to reapply the style
sheet, you must manually use the StyleSheet::refresh
method.
This method returns true
if the class was modified, false
otherwise.
You can use this to check if the style sheet needs to be refreshed.
Methods from Deref<Target = Cow<'static, str>>§
Sourcepub fn is_borrowed(&self) -> bool
🔬This is a nightly-only experimental API. (cow_is_borrowed
)
pub fn is_borrowed(&self) -> bool
cow_is_borrowed
)Returns true if the data is borrowed, i.e. if to_mut
would require additional work.
§Examples
#![feature(cow_is_borrowed)]
use std::borrow::Cow;
let cow = Cow::Borrowed("moo");
assert!(cow.is_borrowed());
let bull: Cow<'_, str> = Cow::Owned("...moo?".to_string());
assert!(!bull.is_borrowed());
Sourcepub fn is_owned(&self) -> bool
🔬This is a nightly-only experimental API. (cow_is_borrowed
)
pub fn is_owned(&self) -> bool
cow_is_borrowed
)Returns true if the data is owned, i.e. if to_mut
would be a no-op.
§Examples
#![feature(cow_is_borrowed)]
use std::borrow::Cow;
let cow: Cow<'_, str> = Cow::Owned("moo".to_string());
assert!(cow.is_owned());
let bull = Cow::Borrowed("...moo?");
assert!(!bull.is_owned());
Trait Implementations§
Source§impl Component for Class
impl Component for Class
Source§type Storage = TableStorage
type Storage = TableStorage
TableStorage
or SparseStorage
.Source§impl FromReflect for Class
impl FromReflect for Class
Source§fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
Self
from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn Reflect>,
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect>, ) -> Result<Self, Box<dyn Reflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for Class
impl GetTypeRegistration for Class
Source§impl Reflect for Class
impl Reflect for Class
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any
.Source§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Reflect
trait object. Read moreSource§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<Self>) -> ReflectOwned
fn reflect_owned(self: Box<Self>) -> ReflectOwned
Source§fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl TupleStruct for Class
impl TupleStruct for Class
Source§fn field(&self, index: usize) -> Option<&dyn Reflect>
fn field(&self, index: usize) -> Option<&dyn Reflect>
index
as a
&dyn Reflect
.Source§fn field_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
fn field_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
index
as a &mut dyn Reflect
.Source§fn iter_fields(&self) -> TupleStructFieldIter<'_>
fn iter_fields(&self) -> TupleStructFieldIter<'_>
Source§fn clone_dynamic(&self) -> DynamicTupleStruct
fn clone_dynamic(&self) -> DynamicTupleStruct
DynamicTupleStruct
.Source§impl TypePath for Class
impl TypePath for Class
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Auto Trait Implementations§
impl Freeze for Class
impl RefUnwindSafe for Class
impl Send for Class
impl Sync for Class
impl Unpin for Class
impl UnwindSafe for Class
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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(where Trait: Downcast
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Source§impl<T> DynamicTypePath for Twhere
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Source§impl<T> FromWorld for Twhere
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Source§fn from_world(_world: &mut World) -> T
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.Source§impl<T> GetPath for T
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