pub struct Schedule { /* private fields */ }Expand description
A container of Stages set to be run in a linear order.
Since Schedule implements the Stage trait, it can be inserted into another schedule.
In this way, the properties of the child schedule can be set differently from the parent.
For example, it can be set to run only once during app execution, while the parent schedule
runs indefinitely.
Implementations
sourceimpl Schedule
impl Schedule
sourcepub fn with_stage<S: Stage>(self, label: impl StageLabel, stage: S) -> Self
pub fn with_stage<S: Stage>(self, label: impl StageLabel, stage: S) -> Self
Similar to add_stage, but it also returns itself.
sourcepub fn with_stage_after<S: Stage>(
self,
target: impl StageLabel,
label: impl StageLabel,
stage: S
) -> Self
pub fn with_stage_after<S: Stage>(
self,
target: impl StageLabel,
label: impl StageLabel,
stage: S
) -> Self
Similar to add_stage_after, but it also returns itself.
sourcepub fn with_stage_before<S: Stage>(
self,
target: impl StageLabel,
label: impl StageLabel,
stage: S
) -> Self
pub fn with_stage_before<S: Stage>(
self,
target: impl StageLabel,
label: impl StageLabel,
stage: S
) -> Self
Similar to add_stage_before, but it also returns itself.
pub fn with_run_criteria<S: IntoSystem<(), ShouldRun, P>, P>(
self,
system: S
) -> Self
sourcepub fn with_system_in_stage<Params>(
self,
stage_label: impl StageLabel,
system: impl IntoSystemDescriptor<Params>
) -> Self
pub fn with_system_in_stage<Params>(
self,
stage_label: impl StageLabel,
system: impl IntoSystemDescriptor<Params>
) -> Self
Similar to add_system_to_stage, but it also returns itself.
pub fn set_run_criteria<S: IntoSystem<(), ShouldRun, P>, P>(
&mut self,
system: S
) -> &mut Self
sourcepub fn add_stage<S: Stage>(
&mut self,
label: impl StageLabel,
stage: S
) -> &mut Self
pub fn add_stage<S: Stage>(
&mut self,
label: impl StageLabel,
stage: S
) -> &mut Self
Adds the given stage at the last position of the schedule.
Example
// Define a new label for the stage.
#[derive(StageLabel)]
struct MyStage;
// Add a stage with that label to the schedule.
schedule.add_stage(MyStage, SystemStage::parallel());sourcepub fn add_stage_after<S: Stage>(
&mut self,
target: impl StageLabel,
label: impl StageLabel,
stage: S
) -> &mut Self
pub fn add_stage_after<S: Stage>(
&mut self,
target: impl StageLabel,
label: impl StageLabel,
stage: S
) -> &mut Self
Adds the given stage immediately after the target stage.
Example
// Define a new label for the stage.
#[derive(StageLabel)]
struct NewStage;
// Add a stage with that label to the schedule.
schedule.add_stage_after(TargetStage, NewStage, SystemStage::parallel());sourcepub fn add_stage_before<S: Stage>(
&mut self,
target: impl StageLabel,
label: impl StageLabel,
stage: S
) -> &mut Self
pub fn add_stage_before<S: Stage>(
&mut self,
target: impl StageLabel,
label: impl StageLabel,
stage: S
) -> &mut Self
Adds the given stage immediately before the target stage.
Example
// Define a new, private label for the stage.
#[derive(StageLabel)]
struct NewStage;
// Add a stage with that label to the schedule.
schedule.add_stage_before(TargetStage, NewStage, SystemStage::parallel());sourcepub fn add_system_to_stage<Params>(
&mut self,
stage_label: impl StageLabel,
system: impl IntoSystemDescriptor<Params>
) -> &mut Self
pub fn add_system_to_stage<Params>(
&mut self,
stage_label: impl StageLabel,
system: impl IntoSystemDescriptor<Params>
) -> &mut Self
Adds the given system to the stage identified by stage_label.
Example
schedule.add_system_to_stage(MyStage, my_system);sourcepub fn add_system_set_to_stage(
&mut self,
stage_label: impl StageLabel,
system_set: SystemSet
) -> &mut Self
pub fn add_system_set_to_stage(
&mut self,
stage_label: impl StageLabel,
system_set: SystemSet
) -> &mut Self
Adds the given system_set to the stage identified by stage_label.
Example
schedule.add_system_set_to_stage(
MyStage,
SystemSet::new()
.with_system(system_a)
.with_system(system_b)
.with_system(system_c)
);sourcepub fn stage<T: Stage, F: FnOnce(&mut T) -> &mut T>(
&mut self,
stage_label: impl StageLabel,
func: F
) -> &mut Self
pub fn stage<T: Stage, F: FnOnce(&mut T) -> &mut T>(
&mut self,
stage_label: impl StageLabel,
func: F
) -> &mut Self
Fetches the Stage of type T marked with label, then executes the provided
func passing the fetched stage to it as an argument.
The func argument should be a function or a closure that accepts a mutable reference
to a struct implementing Stage and returns the same type. That means that it should
also assume that the stage has already been fetched successfully.
Example
schedule.stage(MyStage, |stage: &mut SystemStage| {
stage.add_system(my_system)
});Panics
Panics if label refers to a non-existing stage, or if it’s not of type T.
sourcepub fn get_stage<T: Stage>(&self, stage_label: impl StageLabel) -> Option<&T>
pub fn get_stage<T: Stage>(&self, stage_label: impl StageLabel) -> Option<&T>
Returns a shared reference to the stage identified by label, if it exists.
If the requested stage does not exist, None is returned instead.
Example
let stage = schedule.get_stage::<SystemStage>(MyStage).unwrap();sourcepub fn get_stage_mut<T: Stage>(
&mut self,
stage_label: impl StageLabel
) -> Option<&mut T>
pub fn get_stage_mut<T: Stage>(
&mut self,
stage_label: impl StageLabel
) -> Option<&mut T>
Returns a unique, mutable reference to the stage identified by label, if it exists.
If the requested stage does not exist, None is returned instead.
Example
let stage = schedule.get_stage_mut::<SystemStage>(MyStage).unwrap();sourcepub fn run_once(&mut self, world: &mut World)
pub fn run_once(&mut self, world: &mut World)
Executes each Stage contained in the schedule, one at a time.
sourcepub fn iter_stages(&self) -> impl Iterator<Item = (StageLabelId, &dyn Stage)>
pub fn iter_stages(&self) -> impl Iterator<Item = (StageLabelId, &dyn Stage)>
Iterates over all of schedule’s stages and their labels, in execution order.
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Schedule
impl Send for Schedule
impl Sync for Schedule
impl Unpin for Schedule
impl !UnwindSafe for Schedule
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
sourceimpl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
sourcefn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read moresourcefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read moresourcefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read moresourcefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s. Read moresourceimpl<T> DowncastSync for Twhere
T: Any + Send + Sync,
impl<T> DowncastSync for Twhere
T: Any + Send + Sync,
sourceimpl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
sourcefn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Self using data from the given World