pub struct SystemName(/* private fields */);
Expand description
SystemParam
that returns the name of the system which it is used in.
This is not a reliable identifier, it is more so useful for debugging or logging.
§Examples
#[derive(SystemParam)]
struct Logger {
system_name: SystemName,
}
impl Logger {
fn log(&mut self, message: &str) {
eprintln!("{}: {}", self.system_name, message);
}
}
fn system1(mut logger: Logger) {
// Prints: "crate_name::mod_name::system1: Hello".
logger.log("Hello");
}
Implementations§
Trait Implementations§
Source§impl Debug for SystemName
impl Debug for SystemName
Source§impl Display for SystemName
impl Display for SystemName
Source§impl ExclusiveSystemParam for SystemName
impl ExclusiveSystemParam for SystemName
Source§type Item<'s> = SystemName
type Item<'s> = SystemName
The item type returned when constructing this system param.
See
SystemParam::Item
.Source§fn init(_world: &mut World, _system_meta: &mut SystemMeta) -> Self::State
fn init(_world: &mut World, _system_meta: &mut SystemMeta) -> Self::State
Creates a new instance of this param’s
State
.Source§fn get_param<'s>(
_state: &'s mut Self::State,
system_meta: &SystemMeta,
) -> Self::Item<'s>
fn get_param<'s>( _state: &'s mut Self::State, system_meta: &SystemMeta, ) -> Self::Item<'s>
Creates a parameter to be passed into an
ExclusiveSystemParamFunction
.Source§impl From<SystemName> for DebugName
impl From<SystemName> for DebugName
Source§fn from(value: SystemName) -> Self
fn from(value: SystemName) -> Self
Converts to this type from the input type.
Source§impl SystemParam for SystemName
impl SystemParam for SystemName
Source§type Item<'w, 's> = SystemName
type Item<'w, 's> = SystemName
The item type returned when constructing this system param.
The value of this associated type should be
Self
, instantiated with new lifetimes. Read moreSource§fn init_state(_world: &mut World) -> Self::State
fn init_state(_world: &mut World) -> Self::State
Creates a new instance of this param’s
State
.Source§fn init_access(
_state: &Self::State,
_system_meta: &mut SystemMeta,
_component_access_set: &mut FilteredAccessSet,
_world: &mut World,
)
fn init_access( _state: &Self::State, _system_meta: &mut SystemMeta, _component_access_set: &mut FilteredAccessSet, _world: &mut World, )
Registers any
World
access used by this SystemParam
Source§unsafe fn get_param<'w, 's>(
_state: &'s mut Self::State,
system_meta: &SystemMeta,
_world: UnsafeWorldCell<'w>,
_change_tick: Tick,
) -> Self::Item<'w, 's>
unsafe fn get_param<'w, 's>( _state: &'s mut Self::State, system_meta: &SystemMeta, _world: UnsafeWorldCell<'w>, _change_tick: Tick, ) -> Self::Item<'w, 's>
Creates a parameter to be passed into a
SystemParamFunction
. Read moreSource§fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
Applies any deferred mutations stored in this
SystemParam
’s state.
This is used to apply Commands
during ApplyDeferred
.Source§fn queue(
state: &mut Self::State,
system_meta: &SystemMeta,
world: DeferredWorld<'_>,
)
fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )
Queues any deferred mutations to be applied at the next
ApplyDeferred
.Source§unsafe fn validate_param(
state: &mut Self::State,
system_meta: &SystemMeta,
world: UnsafeWorldCell<'_>,
) -> Result<(), SystemParamValidationError>
unsafe fn validate_param( state: &mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'_>, ) -> Result<(), SystemParamValidationError>
impl ReadOnlySystemParam for SystemName
Auto Trait Implementations§
impl Freeze for SystemName
impl RefUnwindSafe for SystemName
impl Send for SystemName
impl Sync for SystemName
impl Unpin for SystemName
impl UnwindSafe for SystemName
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
, which can then be further
downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
Source§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.