pub struct LocalizeText { /* private fields */ }
Expand description
Translates text.
Use it with the Text
component.
commands.spawn((
TextBundle::from_section(
"default value",
TextStyle {
font: asset_server.load("font.ttf"),
font_size: 100.0,
color: Color::WHITE,
},
),
//The first section of the text will be
//automatically translated
//using the specified keyword
LocalizeText::from_section("your_keyword")
));
Implementations§
Source§impl LocalizeText
impl LocalizeText
Sourcepub fn from_section(keyword: impl Into<String>) -> Self
pub fn from_section(keyword: impl Into<String>) -> Self
The first section of the text will be translated using the specified keyword
Sourcepub fn from_sections(keywords: impl IntoIterator<Item = String>) -> Self
pub fn from_sections(keywords: impl IntoIterator<Item = String>) -> Self
All sections of the text will be translated using the specified keywords
Trait Implementations§
Source§impl Component for LocalizeText
impl Component for LocalizeText
Source§const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
Source§fn register_component_hooks(_hooks: &mut ComponentHooks)
fn register_component_hooks(_hooks: &mut ComponentHooks)
Called when registering this component, allowing mutable access to its
ComponentHooks
.Auto Trait Implementations§
impl Freeze for LocalizeText
impl RefUnwindSafe for LocalizeText
impl Send for LocalizeText
impl Sync for LocalizeText
impl Unpin for LocalizeText
impl UnwindSafe for LocalizeText
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
Source§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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then be further downcast
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fn as_any(&self) -> &(dyn Any + 'static)
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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. This is needed since Rust cannot
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’s vtable from &mut Trait
’s.