Struct bevy_defer::QueryQueue
source · pub struct QueryQueue(/* private fields */);
Expand description
Queue for deferred !Send
queries applied on the World
.
Implementations§
source§impl QueryQueue
impl QueryQueue
sourcepub fn repeat<Out: 'static>(
&self,
query: impl FnMut(&mut World) -> Option<Out> + 'static,
channel: Sender<Out>,
)
pub fn repeat<Out: 'static>( &self, query: impl FnMut(&mut World) -> Option<Out> + 'static, channel: Sender<Out>, )
Run a repeatable routine before executor runs, returns if routine returns Some
.
If receiver is dropped, the command will be cancelled.
sourcepub fn timed_frames(&self, duration: u32, channel: Sender<()>)
pub fn timed_frames(&self, duration: u32, channel: Sender<()>)
Notify after a certain frame.
sourcepub fn timed_routine<T: 'static>(
&self,
f: impl FnMut(&mut World, Duration) -> Option<T> + 'static,
cancellation: impl Into<TaskCancellation>,
) -> ChannelOutOrCancel<T> ⓘ
pub fn timed_routine<T: 'static>( &self, f: impl FnMut(&mut World, Duration) -> Option<T> + 'static, cancellation: impl Into<TaskCancellation>, ) -> ChannelOutOrCancel<T> ⓘ
Run a repeatable routine on Update
, with access to delta time.
Trait Implementations§
source§impl Clone for QueryQueue
impl Clone for QueryQueue
source§fn clone(&self) -> QueryQueue
fn clone(&self) -> QueryQueue
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for QueryQueue
impl Debug for QueryQueue
source§impl Default for QueryQueue
impl Default for QueryQueue
source§fn default() -> QueryQueue
fn default() -> QueryQueue
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for QueryQueue
impl !RefUnwindSafe for QueryQueue
impl !Send for QueryQueue
impl !Sync for QueryQueue
impl Unpin for QueryQueue
impl !UnwindSafe for QueryQueue
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World
.