IssuePattern

Enum IssuePattern 

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pub enum IssuePattern {
Show 17 variants TransformNaN { entity_id: u32, component: String, values: Vec<f32>, }, MemoryLeak { rate_mb_per_sec: f32, total_leaked_mb: f32, suspected_source: String, }, RenderingStall { duration_ms: f32, frame_number: u64, gpu_wait_time_ms: f32, }, EntityExplosion { growth_rate: f32, current_count: usize, time_window_sec: f32, }, SystemOverrun { system_name: String, execution_time_ms: f32, budget_ms: f32, }, ComponentThrashing { entity_id: u32, component_type: String, changes_per_second: f32, }, ResourceContention { resource_name: String, wait_time_ms: f32, contending_systems: Vec<String>, }, FrameSpike { frame_time_ms: f32, average_frame_time_ms: f32, spike_ratio: f32, }, AssetLoadFailure { asset_path: String, error_message: String, retry_count: u32, }, PhysicsInstability { entity_id: u32, velocity_magnitude: f32, position_delta: f32, }, RenderQueueOverflow { queue_size: usize, max_capacity: usize, dropped_items: usize, }, EventQueueBackup { event_type: String, queue_depth: usize, processing_rate: f32, }, TextureMemoryExhaustion { used_mb: f32, available_mb: f32, largest_texture_mb: f32, }, QueryPerformanceDegradation { query_description: String, execution_time_ms: f32, entity_count: usize, }, StateTransitionLoop { states: Vec<String>, transition_count: usize, time_window_sec: f32, }, AudioBufferUnderrun { underrun_count: u32, buffer_size: usize, sample_rate: u32, }, NetworkLatencySpike { latency_ms: f32, average_latency_ms: f32, packet_loss_percent: f32, },
}
Expand description

Common issue patterns that can be detected

Variants§

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TransformNaN

Transform contains NaN values

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§entity_id: u32
§component: String
§values: Vec<f32>
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MemoryLeak

Memory leak detected

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§rate_mb_per_sec: f32
§total_leaked_mb: f32
§suspected_source: String
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RenderingStall

Rendering stall detected

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§duration_ms: f32
§frame_number: u64
§gpu_wait_time_ms: f32
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EntityExplosion

Entity count growing exponentially

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§growth_rate: f32
§current_count: usize
§time_window_sec: f32
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SystemOverrun

System execution taking too long

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§system_name: String
§execution_time_ms: f32
§budget_ms: f32
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ComponentThrashing

Excessive component additions/removals

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§entity_id: u32
§component_type: String
§changes_per_second: f32
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ResourceContention

Resource contention detected

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§resource_name: String
§wait_time_ms: f32
§contending_systems: Vec<String>
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FrameSpike

Frame time spike

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§frame_time_ms: f32
§average_frame_time_ms: f32
§spike_ratio: f32
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AssetLoadFailure

Asset loading failure

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§asset_path: String
§error_message: String
§retry_count: u32
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PhysicsInstability

Physics instability

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§entity_id: u32
§velocity_magnitude: f32
§position_delta: f32
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RenderQueueOverflow

Render queue overflow

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§queue_size: usize
§max_capacity: usize
§dropped_items: usize
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EventQueueBackup

Event queue backup

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§event_type: String
§queue_depth: usize
§processing_rate: f32
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TextureMemoryExhaustion

Texture memory exhaustion

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§used_mb: f32
§available_mb: f32
§largest_texture_mb: f32
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QueryPerformanceDegradation

Query performance degradation

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§query_description: String
§execution_time_ms: f32
§entity_count: usize
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StateTransitionLoop

State transition loop

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§states: Vec<String>
§transition_count: usize
§time_window_sec: f32
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AudioBufferUnderrun

Audio buffer underrun

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§underrun_count: u32
§buffer_size: usize
§sample_rate: u32
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NetworkLatencySpike

Network latency spike

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§latency_ms: f32
§average_latency_ms: f32
§packet_loss_percent: f32

Implementations§

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impl IssuePattern

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pub fn severity(&self) -> IssueSeverity

Get the severity of this issue pattern

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pub fn pattern_id(&self) -> String

Get a unique identifier for this issue pattern

Trait Implementations§

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impl Clone for IssuePattern

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fn clone(&self) -> IssuePattern

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for IssuePattern

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for IssuePattern

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for IssuePattern

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

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