Struct bevy_capture::encoder::gif::GifEncoder
source · pub struct GifEncoder<W: Write>(/* private fields */);Expand description
An encoder that encodes a sequence of images into a gif.
Implementations§
source§impl<W: Write> GifEncoder<W>
impl<W: Write> GifEncoder<W>
sourcepub fn new(writer: W) -> Self
pub fn new(writer: W) -> Self
Creates a new gif encoder that writes the gif to the given writer, e.g. a file.
sourcepub fn new_with_speed(writer: W, speed: i32) -> Self
pub fn new_with_speed(writer: W, speed: i32) -> Self
Creates a new gif encoder that writes the gif to the given writer, e.g. a file,
with the given speed.
See Frame::from_rgba_speed
for more information on the speed parameter.
sourcepub fn with_repeat(self, repeat: Repeat) -> Self
pub fn with_repeat(self, repeat: Repeat) -> Self
Sets the repeat mode of the gif.
Trait Implementations§
Auto Trait Implementations§
impl<W> Freeze for GifEncoder<W>where
W: Freeze,
impl<W> RefUnwindSafe for GifEncoder<W>where
W: RefUnwindSafe,
impl<W> Send for GifEncoder<W>where
W: Send,
impl<W> Sync for GifEncoder<W>where
W: Sync,
impl<W> Unpin for GifEncoder<W>where
W: Unpin,
impl<W> UnwindSafe for GifEncoder<W>where
W: UnwindSafe,
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.