pub struct SystemSet { /* private fields */ }
Expand description
A builder for describing several systems at the same time.
Implementations§
Source§impl SystemSet
impl SystemSet
pub fn new() -> SystemSet
pub fn on_update<T>(s: T) -> SystemSetwhere
T: StateData,
pub fn on_inactive_update<T>(s: T) -> SystemSetwhere
T: StateData,
pub fn on_in_stack_update<T>(s: T) -> SystemSetwhere
T: StateData,
pub fn on_enter<T>(s: T) -> SystemSetwhere
T: StateData,
pub fn on_exit<T>(s: T) -> SystemSetwhere
T: StateData,
pub fn on_pause<T>(s: T) -> SystemSetwhere
T: StateData,
pub fn on_resume<T>(s: T) -> SystemSetwhere
T: StateData,
pub fn with_system<Params>( self, system: impl IntoSystemDescriptor<Params>, ) -> SystemSet
pub fn with_run_criteria<Marker>( self, run_criteria: impl IntoRunCriteria<Marker>, ) -> SystemSet
pub fn label(self, label: impl SystemLabel) -> SystemSet
pub fn before<Marker>(self, label: impl AsSystemLabel<Marker>) -> SystemSet
pub fn after<Marker>(self, label: impl AsSystemLabel<Marker>) -> SystemSet
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SystemSet
impl !RefUnwindSafe for SystemSet
impl Send for SystemSet
impl Sync for SystemSet
impl Unpin for SystemSet
impl !UnwindSafe for SystemSet
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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T: Any,
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T: Any,
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impl<T> DowncastSync for T
Source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World