pub struct AssetLabel(/* private fields */);
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Trait Implementations§
Source§impl AsRef<str> for AssetLabel
impl AsRef<str> for AssetLabel
Source§impl Borrow<str> for AssetLabel
impl Borrow<str> for AssetLabel
Source§impl Clone for AssetLabel
impl Clone for AssetLabel
Source§fn clone(&self) -> AssetLabel
fn clone(&self) -> AssetLabel
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for AssetLabel
impl Debug for AssetLabel
Source§impl Default for AssetLabel
impl Default for AssetLabel
Source§fn default() -> AssetLabel
fn default() -> AssetLabel
Returns the “default value” for a type. Read more
Source§impl From<AssetLabel> for Box<str>
impl From<AssetLabel> for Box<str>
Source§fn from(key: AssetLabel) -> Self
fn from(key: AssetLabel) -> Self
Converts to this type from the input type.
Source§impl From<AssetLabel> for String
impl From<AssetLabel> for String
Source§fn from(key: AssetLabel) -> Self
fn from(key: AssetLabel) -> Self
Converts to this type from the input type.
Source§impl Hash for AssetLabel
impl Hash for AssetLabel
Source§impl MapKey for AssetLabel
impl MapKey for AssetLabel
Source§fn from_asset_path(path: &AssetPath<'_>) -> Self
fn from_asset_path(path: &AssetPath<'_>) -> Self
Creates the key from the path of the asset.
Source§impl Ord for AssetLabel
impl Ord for AssetLabel
Source§fn cmp(&self, other: &AssetLabel) -> Ordering
fn cmp(&self, other: &AssetLabel) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for AssetLabel
impl PartialEq for AssetLabel
Source§impl PartialOrd for AssetLabel
impl PartialOrd for AssetLabel
impl Eq for AssetLabel
impl StructuralPartialEq for AssetLabel
Auto Trait Implementations§
impl Freeze for AssetLabel
impl RefUnwindSafe for AssetLabel
impl Send for AssetLabel
impl Sync for AssetLabel
impl Unpin for AssetLabel
impl UnwindSafe for AssetLabel
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
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T: ?Sized,
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Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
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impl<Q, K> Comparable<K> for Q
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn as_any(&self) -> &(dyn Any + 'static)
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’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.Source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self
using default()
.
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts
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Converts self
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
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Converts self
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