pub struct FileAssetWriter { /* private fields */ }

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impl FileAssetWriter

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pub fn new<P: AsRef<Path> + Debug>(path: P, create_root: bool) -> Self

Creates a new FileAssetIo at a path relative to the executable’s directory, optionally watching for changes.

See get_base_path below.

Trait Implementations§

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impl AssetWriter for FileAssetWriter

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fn write<'a>( &'a self, path: &'a Path ) -> BoxedFuture<'a, Result<Box<Writer>, AssetWriterError>>

Writes the full asset bytes at the provided path.
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fn write_meta<'a>( &'a self, path: &'a Path ) -> BoxedFuture<'a, Result<Box<Writer>, AssetWriterError>>

Writes the full asset meta bytes at the provided path. This should not include storage specific extensions like .meta.
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fn remove<'a>( &'a self, path: &'a Path ) -> BoxedFuture<'a, Result<(), AssetWriterError>>

Removes the asset stored at the given path.
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fn remove_meta<'a>( &'a self, path: &'a Path ) -> BoxedFuture<'a, Result<(), AssetWriterError>>

Removes the asset meta stored at the given path. This should not include storage specific extensions like .meta.
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fn remove_directory<'a>( &'a self, path: &'a Path ) -> BoxedFuture<'a, Result<(), AssetWriterError>>

Removes the directory at the given path, including all assets and directories in that directory.
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fn remove_empty_directory<'a>( &'a self, path: &'a Path ) -> BoxedFuture<'a, Result<(), AssetWriterError>>

Removes the directory at the given path, but only if it is completely empty. This will return an error if the directory is not empty.
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fn remove_assets_in_directory<'a>( &'a self, path: &'a Path ) -> BoxedFuture<'a, Result<(), AssetWriterError>>

Removes all assets (and directories) in this directory, resulting in an empty directory.
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fn rename<'a>( &'a self, old_path: &'a Path, new_path: &'a Path ) -> BoxedFuture<'a, Result<(), AssetWriterError>>

Renames the asset at old_path to new_path
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fn rename_meta<'a>( &'a self, old_path: &'a Path, new_path: &'a Path ) -> BoxedFuture<'a, Result<(), AssetWriterError>>

Renames the asset meta for the asset at old_path to new_path. This should not include storage specific extensions like .meta.
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fn write_bytes<'a>( &'a self, path: &'a Path, bytes: &'a [u8] ) -> BoxedFuture<'a, Result<(), AssetWriterError>>

Writes the asset bytes to the given path.
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fn write_meta_bytes<'a>( &'a self, path: &'a Path, bytes: &'a [u8] ) -> BoxedFuture<'a, Result<(), AssetWriterError>>

Writes the asset meta bytes to the given path.

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