Struct AutoCamera

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pub struct AutoCamera;
Expand description

This component can be added to terminal entities as a simple way to have have the camera render the terminals. The camera viewport will automatically be resized to show all terminal entities with this component.

If no camera exists, one will be automatically created. If a camera exists, the first one found will be used.

§Example

use bevy::prelude::*;
use bevy_ascii_terminal::*;

fn setup(mut commands: Commands) {
    let mut term = Terminal::new([7,3]);
    term.put_string([1,1], "Hello");

    commands.spawn((
        TerminalBundle::from(term),
        AutoCamera
    ));
}

Trait Implementations§

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impl Component for AutoCamera
where Self: Send + Sync + 'static,

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type Storage = TableStorage

A marker type indicating the storage type used for this component. This must be either TableStorage or SparseStorage.

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