pub enum AnimationNodeType {
Clip(Handle<AnimationClip>),
Blend,
Add,
}
Expand description
Animation node data specific to the type of node (clip, blend, or add).
In the case of clip nodes, this contains the actual animation clip associated with the node.
Variants§
Clip(Handle<AnimationClip>)
A clip node, which plays an animation clip.
These are always the leaves of the graph.
Blend
A blend node, which blends its children according to their weights.
The weights of all the children of this node are normalized to 1.0.
Add
An additive blend node, which combines the animations of its children additively.
The weights of all the children of this node are not normalized to 1.0. Rather, each child is multiplied by its respective weight and added in sequence.
Add nodes are primarily useful for superimposing an animation for a portion of a rig on top of the main animation. For example, an add node could superimpose a weapon attack animation for a character’s limb on top of a running animation to produce an animation of a character attacking while running.
Trait Implementations§
Source§impl Clone for AnimationNodeType
impl Clone for AnimationNodeType
Source§fn clone(&self) -> AnimationNodeType
fn clone(&self) -> AnimationNodeType
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for AnimationNodeType
impl Debug for AnimationNodeType
Source§impl Default for AnimationNodeType
impl Default for AnimationNodeType
Source§fn default() -> AnimationNodeType
fn default() -> AnimationNodeType
Source§impl Enum for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Enum for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn field(&self, __name_param: &str) -> Option<&dyn PartialReflect>
fn field(&self, __name_param: &str) -> Option<&dyn PartialReflect>
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fn name_at(&self, __index_param: usize) -> Option<&str>
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fn variant_path(&self) -> String
Source§impl FromReflect for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn from_reflect(__param0: &dyn PartialReflect) -> Option<Self>
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reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl PartialReflect for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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fn clone_value(&self) -> Box<dyn PartialReflect>
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fn serializable(&self) -> Option<Serializable<'_>>
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fn is_dynamic(&self) -> bool
Source§impl Reflect for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Source§impl TypePath for AnimationNodeType
impl TypePath for AnimationNodeType
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
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fn short_type_path() -> &'static str
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fn type_ident() -> Option<&'static str>
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fn crate_name() -> Option<&'static str>
Source§impl Typed for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Auto Trait Implementations§
impl Freeze for AnimationNodeType
impl !RefUnwindSafe for AnimationNodeType
impl Send for AnimationNodeType
impl Sync for AnimationNodeType
impl Unpin for AnimationNodeType
impl !UnwindSafe for AnimationNodeType
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