pub struct AnimationTimer {
pub timer: Timer,
pub mode: AnimationMode,
}Expand description
Represents the current animation timing information (used by internal systems).
Fields§
§timer: Timer§mode: AnimationModeTrait Implementations§
Source§impl Clone for AnimationTimer
impl Clone for AnimationTimer
Source§fn clone(&self) -> AnimationTimer
fn clone(&self) -> AnimationTimer
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for AnimationTimer
impl Component for AnimationTimer
type Storage = TableStorage
Source§impl Default for AnimationTimer
impl Default for AnimationTimer
Source§fn default() -> AnimationTimer
fn default() -> AnimationTimer
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for AnimationTimer
impl RefUnwindSafe for AnimationTimer
impl Send for AnimationTimer
impl Sync for AnimationTimer
impl Unpin for AnimationTimer
impl UnwindSafe for AnimationTimer
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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fn borrow_mut(&mut self) -> &mut T
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Source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
fn get_components(self, func: &mut impl FnMut(StorageType, OwningPtr<'_>))
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impl<T> CloneToUninit for Twhere
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T: Any,
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Convert
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Source§impl<T> FromWorld for Twhere
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