Crate bevy_action_animation
Source - Animation
- Represents a single animation clip.
- AnimationBundle
- A bundle of all necessary components for the animation system to work.
- AnimationClip
- Represents the current clip information (used by internal systems).
- AnimationGroup
- Represents a group of animations bound to an action.
- AnimationMap
- Represents a map of action to corresponding animation.
- AnimationPlugin
- Plugin registered for every
Action
type, registering asset, asset loading, and internal systems for processing these animations. - AnimationQueue
- Represents the animation queue (used by internal systems).
- AnimationTimer
- Represents the current animation timing information (used by internal systems).
- AnimationTriggers
- Stores all of the actions to trigger after the current animation finishes.
- ClipMap
- Represents a map of index to texture atlas clip.
- ClipPlugin
- Plugin containing asset and asset loading for
Clip
s.
- AnimationMode
- Represents the animation-play mode.