[][src]Struct bevy_4x_camera::MouseConf

pub struct MouseConf {
    pub rotate: MouseButton,
    pub rotate_sensitivity: f32,
    pub drag: MouseButton,
    pub drag_sensitivity: (f32, f32),
    pub zoom_sensitivity: f32,
}

Fields

rotate: MouseButtonrotate_sensitivity: f32drag: MouseButtondrag_sensitivity: (f32, f32)

sensitivity is calcualted by mx + c where (m: f32, c: f32) and x is the camera distance

zoom_sensitivity: f32

Trait Implementations

impl Default for MouseConf[src]

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