[][src]Struct bevy_4x_camera::KeyboardConf

pub struct KeyboardConf {
    pub forward: Box<[KeyCode]>,
    pub backward: Box<[KeyCode]>,
    pub left: Box<[KeyCode]>,
    pub right: Box<[KeyCode]>,
    pub move_sensitivity: (f32, f32),
    pub clockwise: Box<[KeyCode]>,
    pub counter_clockwise: Box<[KeyCode]>,
    pub rotate_sensitivity: f32,
}

Fields

forward: Box<[KeyCode]>backward: Box<[KeyCode]>left: Box<[KeyCode]>right: Box<[KeyCode]>move_sensitivity: (f32, f32)

sensitivity is calcualted by mx + c where (m: f32, c: f32) and x is the camera distance

clockwise: Box<[KeyCode]>counter_clockwise: Box<[KeyCode]>rotate_sensitivity: f32

Trait Implementations

impl Default for KeyboardConf[src]

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