pub struct FallbackImage {
    pub d1: GpuImage,
    pub d2: GpuImage,
    pub d2_array: GpuImage,
    pub cube: GpuImage,
    pub cube_array: GpuImage,
    pub d3: GpuImage,
}
Expand description

A RenderApp resource that contains the default “fallback image”, which can be used in situations where an image was not explicitly defined. The most common use case is AsBindGroup implementations (such as materials) that support optional textures.

Defaults to a 1x1 fully opaque white texture, (1.0, 1.0, 1.0, 1.0) which makes multiplying it with other colors a no-op.

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§d1: GpuImage

Fallback image for TextureViewDimension::D1.

§d2: GpuImage

Fallback image for TextureViewDimension::D2.

§d2_array: GpuImage

Fallback image for TextureViewDimension::D2Array.

§cube: GpuImage

Fallback image for TextureViewDimension::Cube.

§cube_array: GpuImage

Fallback image for TextureViewDimension::CubeArray.

§d3: GpuImage

Fallback image for TextureViewDimension::D3.

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impl FromWorld for FallbackImage

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fn from_world(world: &mut World) -> FallbackImage

Creates Self using data from the given World.
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impl Resource for FallbackImage
where FallbackImage: Send + Sync + 'static,

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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Returns the argument unchanged.

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

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fn to_sample_(self) -> U

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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