pub enum TextureError {
InvalidImageMimeType(String),
InvalidImageExtension(String),
ImageError(ImageError),
UnsupportedTextureFormat(String),
SuperCompressionNotSupported(String),
SuperDecompressionError(String),
InvalidData(String),
TranscodeError(String),
FormatRequiresTranscodingError(TranscodeFormat),
IncompleteCubemap,
}
Expand description
An error that occurs when loading a texture.
Variants§
InvalidImageMimeType(String)
Image MIME type is invalid.
InvalidImageExtension(String)
Image extension is invalid.
ImageError(ImageError)
Failed to load an image.
UnsupportedTextureFormat(String)
Texture format isn’t supported.
SuperCompressionNotSupported(String)
Supercompression isn’t supported.
SuperDecompressionError(String)
Failed to decompress an image.
InvalidData(String)
Invalid data.
TranscodeError(String)
Transcode error.
FormatRequiresTranscodingError(TranscodeFormat)
Format requires transcoding.
IncompleteCubemap
Only cubemaps with six faces are supported.
Trait Implementations§
Source§impl Debug for TextureError
impl Debug for TextureError
Source§impl Display for TextureError
impl Display for TextureError
Source§impl Error for TextureError
impl Error for TextureError
Source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
Returns the lower-level source of this error, if any. Read more
1.0.0 · Source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
Source§impl From<ImageError> for TextureError
impl From<ImageError> for TextureError
Source§fn from(source: ImageError) -> TextureError
fn from(source: ImageError) -> TextureError
Converts to this type from the input type.
Source§impl From<TextureError> for GltfError
impl From<TextureError> for GltfError
Source§fn from(source: TextureError) -> GltfError
fn from(source: TextureError) -> GltfError
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for TextureError
impl !RefUnwindSafe for TextureError
impl Send for TextureError
impl Sync for TextureError
impl Unpin for TextureError
impl !UnwindSafe for TextureError
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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