pub enum Visibility {
Inherited,
Hidden,
Visible,
}Expand description
User indication of whether an entity is visible. Propagates down the entity hierarchy.
If an entity is hidden in this way, all Children (and all of their children and so on) who
are set to Inherited will also be hidden.
This is done by the visibility_propagate_system which uses the entity hierarchy and
Visibility to set the values of each entity’s InheritedVisibility component.
Variants§
Inherited
An entity with Visibility::Inherited will inherit the Visibility of its ChildOf target.
A root-level entity that is set to Inherited will be visible.
Hidden
An entity with Visibility::Hidden will be unconditionally hidden.
Visible
An entity with Visibility::Visible will be unconditionally visible.
Note that an entity with Visibility::Visible will be visible regardless of whether the
ChildOf target entity is hidden.
Implementations§
Source§impl Visibility
impl Visibility
Sourcepub fn toggle_inherited_visible(&mut self)
pub fn toggle_inherited_visible(&mut self)
Toggles between Visibility::Inherited and Visibility::Visible.
If the value is Visibility::Hidden, it remains unaffected.
Toggles between Visibility::Inherited and Visibility::Hidden.
If the value is Visibility::Visible, it remains unaffected.
Examples found in repository?
408fn toggle_debug_overlay(
409 input: Res<ButtonInput<KeyCode>>,
410 mut debug_options: ResMut<UiDebugOptions>,
411 mut root_node_query: Query<&mut Visibility, (With<Node>, Without<ChildOf>)>,
412) {
413 info_once!("The debug outlines are enabled, press Space to turn them on/off");
414 if input.just_pressed(KeyCode::Space) {
415 // The toggle method will enable the debug overlay if disabled and disable if enabled
416 debug_options.toggle();
417 }
418
419 if input.just_pressed(KeyCode::KeyS) {
420 // Toggle debug outlines for nodes with `ViewVisibility` set to false.
421 debug_options.show_hidden = !debug_options.show_hidden;
422 }
423
424 if input.just_pressed(KeyCode::KeyC) {
425 // Toggle outlines for clipped UI nodes.
426 debug_options.show_clipped = !debug_options.show_clipped;
427 }
428
429 if input.just_pressed(KeyCode::KeyV) {
430 for mut visibility in root_node_query.iter_mut() {
431 // Toggle the UI root node's visibility
432 visibility.toggle_inherited_hidden();
433 }
434 }
435}Toggles between Visibility::Visible and Visibility::Hidden.
If the value is Visibility::Inherited, it remains unaffected.
Trait Implementations§
Source§impl Clone for Visibility
impl Clone for Visibility
Source§fn clone(&self) -> Visibility
fn clone(&self) -> Visibility
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Component for Visibility
Required Components: InheritedVisibility, ViewVisibility.
impl Component for Visibility
Required Components: InheritedVisibility, ViewVisibility.
A component’s Required Components are inserted whenever it is inserted. Note that this will also insert the required components of the required components, recursively, in depth-first order.
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
Source§type Mutability = Mutable
type Mutability = Mutable
Component<Mutability = Mutable>,
while immutable components will instead have Component<Mutability = Immutable>. Read moreSource§fn register_required_components(
_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Source§fn map_entities<M>(this: &mut Visibility, mapper: &mut M)where
M: EntityMapper,
fn map_entities<M>(this: &mut Visibility, mapper: &mut M)where
M: EntityMapper,
EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§impl Debug for Visibility
impl Debug for Visibility
Source§impl Default for Visibility
impl Default for Visibility
Source§fn default() -> Visibility
fn default() -> Visibility
Source§impl Enum for Visibility
impl Enum for Visibility
Source§fn field(&self, __name_param: &str) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, __name_param: &str) -> Option<&(dyn PartialReflect + 'static)>
Source§fn field_at(
&self,
__index_param: usize,
) -> Option<&(dyn PartialReflect + 'static)>
fn field_at( &self, __index_param: usize, ) -> Option<&(dyn PartialReflect + 'static)>
Source§fn field_mut(
&mut self,
__name_param: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, __name_param: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>
Source§fn field_at_mut(
&mut self,
__index_param: usize,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_at_mut( &mut self, __index_param: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>
Source§fn index_of(&self, __name_param: &str) -> Option<usize>
fn index_of(&self, __name_param: &str) -> Option<usize>
Source§fn name_at(&self, __index_param: usize) -> Option<&str>
fn name_at(&self, __index_param: usize) -> Option<&str>
Source§fn iter_fields(&self) -> VariantFieldIter<'_> ⓘ
fn iter_fields(&self) -> VariantFieldIter<'_> ⓘ
Source§fn variant_name(&self) -> &str
fn variant_name(&self) -> &str
Source§fn variant_index(&self) -> usize
fn variant_index(&self) -> usize
Source§fn variant_type(&self) -> VariantType
fn variant_type(&self) -> VariantType
Source§fn to_dynamic_enum(&self) -> DynamicEnum
fn to_dynamic_enum(&self) -> DynamicEnum
DynamicEnum from this enum.Source§fn is_variant(&self, variant_type: VariantType) -> bool
fn is_variant(&self, variant_type: VariantType) -> bool
Source§fn variant_path(&self) -> String
fn variant_path(&self) -> String
Source§impl FromArg for Visibility
impl FromArg for Visibility
Source§impl FromReflect for Visibility
impl FromReflect for Visibility
Source§fn from_reflect(__param0: &(dyn PartialReflect + 'static)) -> Option<Visibility>
fn from_reflect(__param0: &(dyn PartialReflect + 'static)) -> Option<Visibility>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetOwnership for Visibility
impl GetOwnership for Visibility
Source§impl GetTypeRegistration for Visibility
impl GetTypeRegistration for Visibility
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl IntoReturn for Visibility
impl IntoReturn for Visibility
Source§fn into_return<'into_return>(self) -> Return<'into_return>where
Visibility: 'into_return,
fn into_return<'into_return>(self) -> Return<'into_return>where
Visibility: 'into_return,
Source§impl PartialEq<&Visibility> for Visibility
impl PartialEq<&Visibility> for Visibility
Source§impl PartialEq<Visibility> for &Visibility
impl PartialEq<Visibility> for &Visibility
Source§impl PartialEq for Visibility
impl PartialEq for Visibility
Source§impl PartialReflect for Visibility
impl PartialReflect for Visibility
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(
&mut self,
__value_param: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, __value_param: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<Visibility>) -> ReflectOwned
fn reflect_owned(self: Box<Visibility>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<Visibility>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<Visibility>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(self: Box<Visibility>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<Visibility>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Source§fn reflect_partial_eq(
&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))
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fn to_dynamic(&self) -> Box<dyn PartialReflect>
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take in a useful fashion, automatically constructing an appropriate
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fn is_dynamic(&self) -> bool
Source§impl Reflect for Visibility
impl Reflect for Visibility
Source§fn into_any(self: Box<Visibility>) -> Box<dyn Any>
fn into_any(self: Box<Visibility>) -> Box<dyn Any>
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<Visibility>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Visibility>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl TypePath for Visibility
impl TypePath for Visibility
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for Visibility
impl Typed for Visibility
impl Copy for Visibility
impl Eq for Visibility
impl StructuralPartialEq for Visibility
Auto Trait Implementations§
impl Freeze for Visibility
impl RefUnwindSafe for Visibility
impl Send for Visibility
impl Sync for Visibility
impl Unpin for Visibility
impl UnwindSafe for Visibility
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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fn borrow_mut(&mut self) -> &mut T
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C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut ComponentsRegistrator<'_>, ids: &mut impl FnMut(ComponentId), )
Source§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )
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impl<C> BundleFromComponents for Cwhere
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T: Clone,
impl<T> CloneToUninit for Twhere
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