Struct bevy::render::render_resource::ImageSubresourceRange
pub struct ImageSubresourceRange {
pub aspect: TextureAspect,
pub base_mip_level: u32,
pub mip_level_count: Option<NonZeroU32>,
pub base_array_layer: u32,
pub array_layer_count: Option<NonZeroU32>,
}
Expand description
Subresource range within an image
Fields§
§aspect: TextureAspect
Aspect of the texture. Color textures must be TextureAspect::All
.
base_mip_level: u32
Base mip level.
mip_level_count: Option<NonZeroU32>
Mip level count.
If Some(count)
, base_mip_level + count
must be less or equal to underlying texture mip count.
If None
, considered to include the rest of the mipmap levels, but at least 1 in total.
base_array_layer: u32
Base array layer.
array_layer_count: Option<NonZeroU32>
Layer count.
If Some(count)
, base_array_layer + count
must be less or equal to the underlying array count.
If None
, considered to include the rest of the array layers, but at least 1 in total.
Implementations§
§impl ImageSubresourceRange
impl ImageSubresourceRange
pub fn mip_range<L>(&self, texture_desc: &TextureDescriptor<L>) -> Range<u32>
pub fn mip_range<L>(&self, texture_desc: &TextureDescriptor<L>) -> Range<u32>
Returns the mip level range of a subresource range describes for a specific texture.
pub fn layer_range<L>(&self, texture_desc: &TextureDescriptor<L>) -> Range<u32>
pub fn layer_range<L>(&self, texture_desc: &TextureDescriptor<L>) -> Range<u32>
Returns the layer range of a subresource range describes for a specific texture.
Trait Implementations§
§impl Clone for ImageSubresourceRange
impl Clone for ImageSubresourceRange
§fn clone(&self) -> ImageSubresourceRange
fn clone(&self) -> ImageSubresourceRange
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ImageSubresourceRange
impl Debug for ImageSubresourceRange
§impl Default for ImageSubresourceRange
impl Default for ImageSubresourceRange
§fn default() -> ImageSubresourceRange
fn default() -> ImageSubresourceRange
Returns the “default value” for a type. Read more
§impl PartialEq<ImageSubresourceRange> for ImageSubresourceRange
impl PartialEq<ImageSubresourceRange> for ImageSubresourceRange
§fn eq(&self, other: &ImageSubresourceRange) -> bool
fn eq(&self, other: &ImageSubresourceRange) -> bool
impl Eq for ImageSubresourceRange
impl StructuralEq for ImageSubresourceRange
impl StructuralPartialEq for ImageSubresourceRange
Auto Trait Implementations§
impl RefUnwindSafe for ImageSubresourceRange
impl Send for ImageSubresourceRange
impl Sync for ImageSubresourceRange
impl Unpin for ImageSubresourceRange
impl UnwindSafe for ImageSubresourceRange
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist. Read more§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read moresource§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World