Enum bevy::hierarchy::HierarchyEvent
pub enum HierarchyEvent {
ChildAdded {
child: Entity,
parent: Entity,
},
ChildRemoved {
child: Entity,
parent: Entity,
},
ChildMoved {
child: Entity,
previous_parent: Entity,
new_parent: Entity,
},
}
Expand description
An Event
that is fired whenever there is a change in the world’s hierarchy.
Variants§
ChildAdded
Fired whenever an Entity
is added as a child to a parent.
ChildRemoved
Fired whenever a child Entity
is removed from its parent.
ChildMoved
Fields
Fired whenever a child Entity
is moved to a new parent.
Trait Implementations§
§impl Clone for HierarchyEvent
impl Clone for HierarchyEvent
§fn clone(&self) -> HierarchyEvent
fn clone(&self) -> HierarchyEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl RefUnwindSafe for HierarchyEvent
impl Send for HierarchyEvent
impl Sync for HierarchyEvent
impl Unpin for HierarchyEvent
impl UnwindSafe for HierarchyEvent
Blanket Implementations§
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Return the
T
ShaderType
for self
. When used in AsBindGroup
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T: Any,
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T: Any,
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