Struct bevy::ecs::archetype::Archetypes
pub struct Archetypes { /* private fields */ }
Implementations§
§impl Archetypes
impl Archetypes
pub fn generation(&self) -> ArchetypeGeneration
pub fn len(&self) -> usize
pub fn empty(&self) -> &Archetype
pub fn is_empty(&self) -> bool
pub fn get(&self, id: ArchetypeId) -> Option<&Archetype>
pub fn iter(&self) -> impl Iterator<Item = &Archetype>
pub fn archetype_components_len(&self) -> usize
Trait Implementations§
§impl Default for Archetypes
impl Default for Archetypes
§fn default() -> Archetypes
fn default() -> Archetypes
Returns the “default value” for a type. Read more
§impl Index<ArchetypeId> for Archetypes
impl Index<ArchetypeId> for Archetypes
§fn index(
&self,
index: ArchetypeId
) -> &<Archetypes as Index<ArchetypeId>>::Output
fn index(
&self,
index: ArchetypeId
) -> &<Archetypes as Index<ArchetypeId>>::Output
Performs the indexing (
container[index]
) operation. Read more§impl IndexMut<ArchetypeId> for Archetypes
impl IndexMut<ArchetypeId> for Archetypes
§fn index_mut(
&mut self,
index: ArchetypeId
) -> &mut <Archetypes as Index<ArchetypeId>>::Output
fn index_mut(
&mut self,
index: ArchetypeId
) -> &mut <Archetypes as Index<ArchetypeId>>::Output
Performs the mutable indexing (
container[index]
) operation. Read more§impl<'a> SystemParam for &'a Archetypes
impl<'a> SystemParam for &'a Archetypes
Auto Trait Implementations§
impl RefUnwindSafe for Archetypes
impl Send for Archetypes
impl Sync for Archetypes
impl Unpin for Archetypes
impl UnwindSafe for Archetypes
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist. Read more§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World