Struct bevy::render::render_resource::DepthBiasState
Expand description
Describes the biasing setting for the depth target.
For use in DepthStencilState
.
Corresponds to a portion of WebGPU GPUDepthStencilState
.
Fields§
§constant: i32
Constant depth biasing factor, in basic units of the depth format.
slope_scale: f32
Slope depth biasing factor.
clamp: f32
Depth bias clamp value (absolute).
Implementations§
§impl DepthBiasState
impl DepthBiasState
pub fn is_enabled(&self) -> bool
pub fn is_enabled(&self) -> bool
Returns true if the depth biasing is enabled.
Trait Implementations§
§impl Clone for DepthBiasState
impl Clone for DepthBiasState
§fn clone(&self) -> DepthBiasState
fn clone(&self) -> DepthBiasState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for DepthBiasState
impl Debug for DepthBiasState
§impl Default for DepthBiasState
impl Default for DepthBiasState
§fn default() -> DepthBiasState
fn default() -> DepthBiasState
Returns the “default value” for a type. Read more
§impl PartialEq<DepthBiasState> for DepthBiasState
impl PartialEq<DepthBiasState> for DepthBiasState
§fn eq(&self, other: &DepthBiasState) -> bool
fn eq(&self, other: &DepthBiasState) -> bool
impl Copy for DepthBiasState
impl StructuralPartialEq for DepthBiasState
Auto Trait Implementations§
impl RefUnwindSafe for DepthBiasState
impl Send for DepthBiasState
impl Sync for DepthBiasState
impl Unpin for DepthBiasState
impl UnwindSafe for DepthBiasState
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§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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